You guessed it, they need a rework. Take away the range buff and put something like 2 melee charges or something in place. They are outright and totally broken.
Before any of you open your mouth in an objection, think about this: did you complain about Warlocks' melee range in D1? And since you did, because let's be honest everyone complained about it, how was 0,5m extra range bad but now 5m extra range is suddenly okay?
And no, "because it's an exotic" is no argument. If the range buff needs to be there, make it like Ophidian Aspect, where the buff is almost totally unnoticable.
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Edited by [SiN]大き氷: 4/13/2018 2:36:07 PMNone of this power balancing would be an issue if it wasn't all passive garbage. This exotic for instance could have some wind up in that a player holds the melee button to then lunge further. That way people fighting that player know what to do, the only reason it seems OP right now is the basic expectations are being completely undermined. Which is an incredibly stupid thing to do, and it permeates the game. What's the difference between a titan charging for a melee and one charging for a fist of havoc? Nothing, the game sucks.