While you might like to see this, it is an awful idea. Your ideas should just be given to classes thus increasing the separate aspects of each class.
People shouldn’t have to choose their race based on anything other than cosmetic reasons unless they drastically increase the RPG aspects of the game. Some stat boosts aren’t enough. If they’re gonna do race bonuses they have to go all out along side going all out with making this game the RPG so many wanted.
Take Skyrim for example. Each race has pretty drastic bonuses. Sure some are less drastic than others, but some of their bonuses are literally spells in the game that could take hours to get on any other race, like the Khajit. They have a night vision skill with no spell cost, whilst other races may need to level up skill trees, earn gold, and then buy the spell for night vision and still have a spell cost. Another example, and someone can correct me if I’m wrong here, is the Worgen race is World of Warcraft. They can literally morph into a different form that changes their stats and play style.
What do these two games have in common that Destiny does not have? They are heavy RPG games. In its current state Destiny is just an FPS set in space. Race bonuses would not work, and as I have already said something as small as a stat boost would not be enough in a Destiny where race bonuses would work.
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