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#feedback

Edited by reyway777: 1/29/2018 4:34:04 PM
203

<= this is how many people want more in depth subclass trees

https://www.reddit.com/r/DestinyTheGame/comments/7n48e5/d2_concept_making_destiny_2_more_rpg_than_fps/ to anyone who wants to see some more depth in destiny and wants to see it become more of a RPG than a FPS, i suggest you look into this reddit post. lets get this trending so the Devs can see this and maybe fix their boring game EDIT- Holy Blam 2000+ upvotes?! wow, im so thankul and happy to hear so many people agree the game needs more depth. THANK YOU so much everyone! i know Bungie will have to see this and take notice now! you guys are the real MVP. EDIT Part 2 - I just want to say thank you to everyone upvoting and even down voting, just sharing your opinions and ideas can only help. and im reading and upvoting as many of your comments i can, even if i dont agree with them personlly, if you pose an interesting reason or solution, ill do my best to respond. EDIT Part 3 - Well Bungie, the ball's in your court now, what will you do? will you betray our trust again? or will you listen to us and help you fix your game. please, we all care about Destiny and know that it can become something great, let us help. EDIT 4 - Guys, dgm said hes looking at the feedback forum for ideas. we need to make sure they see this

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  • Wouldn’t want to see it be more RPG than FPS, but would like to see more RPG elements and influence with it remaining action focused. Will also warn that messing with HP boost without a damage boost counter is potentially disastrous. Even call of duty had stopping power to counter juggernaut. For this could give hunters better damage on crits and general weapon handling (ads time, reload, ready and swap), and locks a cool down reduction. Locks in particular should be more ability spammy at the cost of less effective gun use. Titans could also have a recoil reduction due to heavy armor. Then move onto melee boosts for Titan and hunter give they have melee focused lore and some melee focused subs. Locks could also be given some kind of passive energy absorption from energy weapons and abilities to add to recharge rate or slight damage boosts. If you want to change even more of destiny, then could switch to the halo shield system, blocking headshots vs shields and giving the classes different shield/ armor balances with the locks being most shielded and least armored and Titans being the most armored and hunters be a good mix.

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