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#feedback

Edited by Gibleticus: 12/4/2017 2:09:07 PM
0

EDZ and Titan areas I think could use enemies and public events please read

I’m not hating on these zone but I think there are a couple areas in the EDZ and Titan that I feel could use more enemies and even public events. Areas in the EDZ Maevic Square: This area is beautiful and nice for combat, the few times a mission/adventure goes through here it’s very fun, great layout for fighting, so it would be nice to revisit when patrolling the EDZ to pummel some enemies. But as it is right now there are maybe 10 enemies to kill and they do not re-spawn unless you leave and come back. This would also be nice to have a public event here. Sojuorners Camp: This area would also be nice to have more enemies or waves of enemies comings at you if you go there while patrolling. It’s a large area maybe a public event with a giant Kell could happen here seeing as the fallen are camping in the area. Would also be nice to have a few enemies on the high leading to the area. Cayde-6 even talks about fighting enemies on the high to there and getting cornered but his hunters come to help him, wouldn’t mind reliving that experience myself. Areas on Titan Titan I personally think is the coolest and most interesting of destinations and it is undoubtedly the most underused of the destination, particularly the Solarium, Festering Halls and Arboretum Sinking Docks: This are is amazing with the corridors and cat walks for CQC. But it’s only a quick walk through when patrolling and enemies don’t re-spawn. So it’s really not worth going back through. But if you add more and maybe let us go all the way to the part where we first land on Titan and have a public event there that would be cool. Tidal Anchor: You can’t got to far through here when patrolling but it’s a lot of fun when you do. Access to the full area is only in one mission and one adventure. If you gave access to this area while patrolling would be super amazing it’s so much fun there with the hanging bridges and vertical game play. Allow for a lot more exploration. Atop a tower would be a neat place for a public event with a bunch of wizards that are trying a summoning ritual that we could stop. Solarium: This area of all areas I feel is the most underused. You built such a grandiose, beautiful, and intricate place here that has almost no enemies, when patrolling, but the lack of enemies makes it very dull. Waves of enemies would really make it shine here. Like waves of Hive and Fallen fighting each other cause as we know the hive have infested the Solarium and the Fallen are scavenging for something I’m there, this area would be a great battleground. This area of all areas could use a public event. I know a Fallen Walker could fit in there, and I know you know it would be tons of fun. The Festering Halls: This area has some awesome lighting in the darkness of it, but it’s call the Festering Halls but they are anything but Festering. If the hive have infested this area why doesn’t it feel like it? Putting some Ogres or Shriekers down here to fight would be greatly appreciated. And again have the enemies re-spawn. Could be good for a hive public event. Arboretum: This area is lush with beauty between the plants and design of the area but again, such a lack of enemies it makes it feel listless. So adding more enemies re-spawning would brighten it up in terms or gameplay fun and reasons to visit. This is also another area that would be nice to see a public event. This is just some of my ideas for more fun in these spectacular places. Would really like to see some of these to happen.

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