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originally posted in:The New Dojo
originally posted in: THE DOJO
Edited by Inflatablepants: 11/26/2017 4:55:02 PM
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[b][u]JT VS ZANE[/u][/b] JT was constructed into the white canvas of an arena. As he looked around he spotted his foe, Zane, the tournament champion. He had just been constructed as well. Then, a holographic slot machine projected itself in the sky, and began to roll. It rolled images of a train. And then suddenly, everything got much faster. The two blinked, and then found themselves on top of their own trains cars right next to eachother. They were at the very back of the train. The train seemed to be on tracks that went across water, no way would this be feasible in real life as it cut across the ocean surface. It only made slight turns, but it was moving at a fast pace. To their observation, the two saw that their were twenty cars including their own until the front of the train, the engine. Looks like the Jarl went all out for this one. Then, Haakon spoke. “THREE! TWO! ONE! FIGHT!” [spoiler] -Follow ALL official dojo guidelines -Keep the beef you may develop with your foe to PM’s or contact one of the referees. -What a ref say’s goes. We aren’t participating in the tourney so you guys can have fun. Please respect that. -You are allowed 5 weapons in a fight which includes offensive weapons(EG:Grenades, mines etc). You can switch your load out between fights but not during. -The max caliber of bullet permitted is the .50cal BMG. -Be courteous and respect your foe. They are skilled fighters just like you. Never assume your attack lands unless it would hit no matter what, and take damage reasonably. Good fights are rewarded at the end of the tourney. -Death to your foe is decided by your foe. When your opponent has submitted, CLEARLY SUBMITTED(they will make a spoiler stating their submission or have dialogue stating it), you may perform a fantastical fatality. -Reply maximum is 60. In order to get things going the odd man out fights(the ones that hold the schedule back) will be shortened to 50. -Have fun![/spoiler]
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  • Zane drew his M870 and took aim right at JT, the laser sight hovering right over his chest as he pulled the trigger, sending his own custom dragonfire rounds at his opponent.

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  • [i]JT was no idiot, despite... Well nothing actually. Regardless he could see the weapon being raised, and he straight up jumped off the side of the train. His grappling hook Aug connected with the train's windows and he pulled himself in, before crouching in the corner with his shotgun, Triple Tap, in hand. [/i]

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  • Zane activated his thermal vision as blasted a hole in the trains roof, then he leapt inside JTs train, his ward raised to block any surprise attack as he scanned for JT.

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  • [i]It wasn't too tough to find the tall cowboy in the corner, though he did manage to shoot Zane's gun, hoping to put it out of commission. [/i]

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  • His ward managed to block the slugs, and he then sent them right back at the cowboy, dropping the ward to fire his own buckshot.

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  • [i]JT only fired off one round, though it did put a hole through his chest. He shrugged it off as the nanomachine blood in his body rapidly worked to repair it, though he sent the second and third shots at Zane with the pull of a second trigger, right when the Ward broke. [/i]

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  • He raised the ward up again, blocking the shots then sending them out the window of the train. He drew his LionHeart MK 2 and charged at JT, swinging downward.

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  • [i]JT straight up grabbed the weapon, before delivering a punch to Zane's face with his right hand. [/i] [spoiler]Keep in mind JT is augmented, so his strength is reasonably able to keep the sword away and all. [/spoiler]

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  • The punch caught him off guard and landed, but his armors Shock absorption lessened the impact on him. His felt it regardless, and retaliated by firing a .357 hollow point round at JTs hand. The firing of the bullet also triggered the explosive compound laced on his blade, and set off a small controlled explosion.

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  • [i]The explosion did manage to do some damage to him, sending JT recoiling back with a missing finger on the skeletal prosthetic, but it knocked him out of the way of the bullet. He retaliated by grabbing the hilt of Zane's sword with his other hand, allowing him to use it against him. [/i]

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  • Zane tisked at the attempt, and he activated the magnetic grip on his gauntlets which ripped the blade from JTs grasp. The blade flew back into his hand, and he took aim at the cowboy. "Taking things without permission isn't very nice." He fired off another round at JT, this one aimed at his suit breach.

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  • [i]Unfortunately for Zane, JT's pure strength wasn't to be underestimated. The sword left part of his hand, although his grip of iron was enough to keep it there. His goal was to make Zane pull even harder, though regardless, the sword was still with him momentarily. [/i]

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  • He overcharged his magnetic grip, and raised his M870. He shot at JT, trying to get his blade back.

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  • [i]JT didn't struggle, rather he lowered the blade down and let go. It ended up coming directly across the gun in Zane's hand, with the blade shoved into the barrel. [/i]

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  • He manage to drop his gun before the blade impaled it, and he gripped his blade as his other hand attracted his shotgun which holstered on his side. He fired off 3 rounds from his blade, aiming for the open wound.

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  • [i]JT took one of the bullets as it ripped through the injury, although he just walked it off. Rather than trying to fight Zane in a ranged battle since he apparently had an invulnerability shield, JT just walked over to him and yanked the shotgun from his hand. [/i]

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  • He reached for his thermal destroyers and went to place them on JT when he rushed in, trying to attach them on his wound.

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  • [i]JT's wound was right in the middle of his chest so deploying it would usually be relatively easy, though he just... Stopped. Halfway away from Zane he stood in place, about ten feet off as he prepared himself. A little barrel came out of his mouth and his hand grabbed his shotgun, which he reloaded; JT was planning something. [/i]

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  • He went to backflip away, tossing the sticky bombs as he retreated and flipping his cape over, covering his body to shield whatever attack was to come.

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  • [i]The cowboy slowly backed away from the bombs, though one did manage to send a shard of debris into his leg. [/i]

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  • He switched to his buster sword and took aim at JT, charging up a laser from the blades core.

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  • [i]JT then leaned forwards, and all hell broke loose. The barrel in between his lips emitted flames, firing out of the steel as if it was some sort of flamethrower. Globs of grease came from a second, smaller one just below the first and made way for Zane, all the while the rest of the cabin was filled with smoke and set ablaze. [/i]

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  • Luckily Zane had raised his cloak, which protected him from the flames and gunfire. [spoiler]Its in his bio, so please don't spaz[/spoiler] His rebreather kicked in, allowing him to breath in the smoke filled cabin as he advanced to the cowboy, waiting for an opening.

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  • [i]JT was nowhere to be found though, somehow. He had managed to slip out the window and onto the roof, staring through a burned out hole at Zane with his shotgun in his hands. [/i]

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  • With his free hand he quickly sheathed his buster sword and threw down a smoke grenade, concealing him as he entered his stealth mode and vanished from JTs sight.

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