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Destiny 2

Discuss all things Destiny 2.
Edited by Jinn: 11/18/2017 1:33:33 PM
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People don't get what it takes to create new stuff (Development)

Hi dear community, I roughly think that the most of the people that "hate" out there, without any single constructive feedback, about the DLC (or the raid lairs) know what it actually takes to develop such a big ass raid. Like have you done well coded programming before? Modelling? Animating? Sound effects? Mapping? I'm not trying to defend this game, it's more that I wanna say that you should think about the people behind the game, in the studios. They're just normal people like you and me and they use their time to develop you guys something to play, have fun and enjoy. And after that they get hated to death with nonsense hating? How would you feel as a developer? And obviously it's gonna cost you something, would you code hundreds of hours, if not even thousands of hours for free? As a developer myself, I can tell you, it's not easy, it takes a damn lot of time and effort. And after that we'd love a "thank you" instead of a "f**k you". Not saying you should love the game completely after this, but understand the work that has been put in. [b]This had to be said:[/b] At least some respect to the developers, designers & co. would be appreciated, instead of all the braindead-hating. Everyone has their opinion, but think about it, before shouting it. [i]Thank you for your time Lots of love for the community & the workers Don Diablo[/i]

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  • I claim to be a “game developer” on the destiny forums, therefore it must be true....smh.....

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  • 0
    Semper Fidelis
    Semper Fidelis

    from time to time - old

    with a 10-year-plan a company should be able to do it...

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  • I don’t give a -blam!- how hard a job is to do. You do it right none the less, and treat your customers with respect, not a dick up the ass.

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  • D2was a lazy developers crap shoot. Many of the designs were in the original plan for Destiny. Even the game engine is a lesser engine version than the ROI game engine, which is why you won't see any of the real ornaments on gear. From what has been released through various channels, D2 had a very small team working on D2 and they were almost all part timers. Most of the work was contracted out and temp workers. The codders are not the problem, lazy game design and lazy ideas is the problem. Coders just do what their told. Minions of the game industry.

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  • Edited by AmidVillains: 11/16/2017 8:09:18 PM
    [quote]Like have you done well coded programming before? Modelling? Animating? Sound effects? Mapping?[/quote] No. But I also didn't get a [i]college degree in this field[/i] nor did I seek employment in this industry. Nobody here earns a living creating Destiny, we pay money to play it. I'm not thanking anyone that made a product that I don't like or doesn't address issues with it's functionality in a timely fashion, in all aspects of the consumer industry, not just here. I work in the vehicle repair business. If someone brings me something to repair I can't just whine and say it's too hard to fix. [i]It's my responsibility to fix it[/i].

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    • Edited by RoastyBird: 11/16/2017 7:57:32 PM
      We don't want brand new D2..man....I just can't understand why they so desperate to cut the link with D1. I am a programmer, working on some game. And yeah, I can agree with you that the whole development cycle is the terrible and painful path. However, most people are complaining about the bad design and Bungie's ignorance of the player community. We are not saying, hey we need a new raid right now, we are saying, hey, can you at least give me something that I can enjoy in this game,. [b]Edit:[/b] I want to add this to my reply: MMO can keep people staying because the characters we created kept our progress, our memories and our time. When we looked at our characters, we know we spend so much effort to make it stronger. I played Maplestory when I was a kid, now I think Maplestory is so stupid but I will still go back, give out a little money to make my old characters better. D2 cut that link for us. D1, basically died, the server will be gone sometime, then we lose 3 years memories,

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      • Uhhh, what? We ALL appreciate the work Bungie did put in the level design, artwork, gameplay and style of Destiny, no-one would deny it. BUT, they screwed up the most important part, which is actually not too hard to implement. Depth!

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        • As a developer, I understand a few concepts of the developer workplace. Game programmers possess the same skill set as Software Engineers, but get paid a lot less for it. Why? Because everyone and their mom wants to be a game programmer. They are effectively disposable. In fact, I recently heard that a major game company just let go of like 20% of their staff, because they just weren't needed anymore. Throughout education, aspiring programmers are taught about pinnacle concepts, such as good documentation, and clear code comments, as well as self-documenting code. In highly-competitive fields, the culture becomes "How do I keep myself necessary". There's two choices, be a good tier programmer that's just too valuable for their skill, or be a dirt bag programmer that intentionally makes their code as unreadable as possible, so that they become necessary for the upkeep of their code that the company has already dedicated to the customer. This is on job security. Another major concept is something like Object Oriented Programming. A little debated in the field, but it certainly makes bug repair, and object production a lot cleaner. With OOP, it would literally take less than 40 seconds to go into the files, switch the Leviathan Emblem to Legendary, and make it track Raid Completions. It would take an equal amount of time to churn out additional emblems. Only hold up would be the artwork on the banner. It's not all just sunny and sweet smelling in the industry.

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          • They had 1000+ people working on the game plus 3+ years to do it. It wasn't one guy in his basement that did it. But to shut up the op check out warframe a team of less thanks 100 people made that game and it's 100000000000x better and better handled than destiny.

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            • Edited by Kant-W!N: 11/16/2017 6:57:21 PM
              What? Wtf is wrong with you? Your saying we should cut bungie slack because their job is hard? Not like they had 3 yrs. Or another game that was beta tested for yrs before the next 1. There are plenty of games where the developers know what they're doing. And the community has given constructive criticism from day 1. Issue is that 99.9% of it has been ignored. Ignore it enough, and you get a community like this one.

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            • According to Luke Smith it's "just like making a sandwich" so can't be that hard.

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              • But, but, but, I thought it was as easy as drawing simple shapes on a piece of binder paper with a colored crayon.

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              • Edited by Willito Burrito: 11/16/2017 4:09:03 PM
                You're right, but we are not bitching at the people who pulled the trigger, we are bitching at the ones who asked them to pull the trigger. ACTIVISION. It is clear that the quality of a game is not what makes it the most profitable anymore. It's doing the least amount of work to hook a target audience to pay the initial $60 only to then resell them recycled content dressed as new content to them later. Since this is a Bungie forum, they get the brunt end of the bitching. No one is making death threats or talking about others' moms.. They are just voicing their discontentment. Some give constructive feedback, and others explode with anger and unproductive posts. You can't expect such a perfect response. Besides, it's not like Bungie is coming to the table to discuss civilly in a bipartisan manner anyway so...

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                • Are you kidding me bro. Every other post on the forums, Reddit, Twitter, and blogs is constructive criticism. People aren't happy with what they got and have been providing plenty of constructive criticism on what and how things should change. Maybe it's the communities fault for having high expectations from how D1 progressed over 3 years.

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                  • Edited by Narza_Rbn: 11/16/2017 6:43:14 PM
                    Quick question, are you a D1 player, a veteran, a day one player? Tell me one thing, how many raids does D1 had? How many time you had to wait in between new raids? Now see what they are doing with D2 and you know why people are pissed.

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                  • I don't understand what it takes to be a politician. Does that mean I'm supposed to sit quietly while they spew out blatant lies while lining their own pockets?

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                    • You don’t thank people for doing a bad job mate. Like, I get where you’re coming from with the man hours and stress, but if the finished product isn’t up to standards, you deserve the backlash.

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                    • Its their job, period.

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                    • They had 3 years.

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                    • "I'm not trying to defend this game." While he defends the game.

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                      • Edited by M3NAC3 360: 11/16/2017 6:10:43 PM
                        *Looks at the games industry* lol. Why is games like Fallout, WoW, warframe, Witcher 3, etc do so much better? You get far more for your initial 60 and far more in the DLC. Yes, content takes time and effort, but that isn't a valid excuse for Destiny.

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                        • I think its really hard for people to excited about a lot with this game because there's so many problems with the core of destiny. Hence a majority of the hate. Raid lairs-Sounds interesting, but a couple times through and players will have the armor/weapons with no point in doing it again. We need static rolls.Also remove the raid/trials clan engram.I've never touched the raid but I have all the raid weapons, maybe if they came with different rolls I'd have more incentive to do it but they don't so why bother. I can see the already short lairs being forgotten just has fast as the raid. Heroic strikes-Thanks for bringing back something that nobody asked to be removed. Unless they come with strike specific loot I won't bother. Harder strike for a my tenth better devils that drops at a higher level when power level means nothing anyway. No point. Forge weapons-Nice idea. Let me guess 10 "new"reskinned weapons, 4 will ultimately turn out to be trash with bad rolls that you cant change, 3 decent pve weapons ,3 decent pvp weapons that are okay but you'll rarely use because they're just not as good as the Meta.Chances are if 1 has high caliber rounds you won't even look at the other 2 .Remove high caliber rounds please they just make a majority of weapons obsolete. Where's rumble? Doubles? Skirmish? Rift? Delete supremacy for god sakes! I don't want to play that damn mode 5 times out of 6!!Give us the ability to choose what we wanna play. They're going to spend so much time and effort bringing all that back when it should have launched with all of this which in turn is going to be another year before we get something that really feels "new".

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                        • Not a good excuse. They have had hundreds of employees working on D2 for years.

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                        • Edited by tesc22: 11/16/2017 6:09:03 PM
                          Do you know that you pay them? They don't work for free I say thank you for destiny 1 (before ttk) and i say -blam!- you for all the nerf that ruined destiny and -blam!- you for destiny 2

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                        • I give credit to the world designers and people who work on the sound and score, some of the weapon designs, and the gunplay is top of the class. Unfortunately many other core aspects of the game are being taken in a terrible direction and as a result everything else suffers. And we are paying for this stuff so....

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                        • Edited by MidknightRooster: 11/16/2017 11:32:45 AM
                          What gets me is all the people that say, "Well D1 took 3 years, so give D2 time." Bungie had a long, thought-out blueprint on what was the Right thing to do, and the deeper I look into D2, the more we realize, they straight up scrapped that blueprint. It just looks like they didn't even bother to build on the successes of D1. The only thing in D2 that I can definitely say without second thought that was a legitimate upgrade.....is patrol. I'm trying so hard to find a reason for the rest of these changes, and all I can think of was that it was just for the sake of being different. Not actually to be better. And it seriously bums me out because Destiny was the only reason I even had a PS4 in the first place. I desperately wanted to like D2. At this point I'm in it to stay mainly because Ive put too much money into this franchise to back out now lol. (and I really love the lore videos on YouTube)

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