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Destiny 2

Discuss all things Destiny 2.
Edited by NerdPheonix: 10/28/2017 1:09:00 AM
376

ALL HAIL CHRISTOPHER BARRETT, SAVIOUR OF DESTINY 2

*AND HIS TEAM So everyone remember Chris? That emo dude with nice shoes from House of Wolves and then Rise of Iron. Well, basically, in my opinion, he was one of the developers that started to make D1 a better game. House of Wolves was (again in my opinion) the start of the turning point for the fundamental changes D1 would go through, for the better. Sir Barrett blesses us once again. All hail the king. New systems and rewards to give our most engaged players additional, optional pursuits. Better incentives for players who complete challenging Prestige activities. Better rewards and replay value for strikes, adventures, and Lost Sectors. Private matches for the competitive community (we are targeting early 2018). Crucible tuning like adjusted Supremacy scoring and better spawning rules. Better incentives for completing Crucible matches (and penalties for quitting competitive games). Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards. Changes to make the mod economy more interesting and impactful. Ongoing improvements to Exotics, including adjustments to reduce instances of duplication. New ways to spend surplus currency and materials (looking at you Legendary Shards). An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.   There's more we're working on. We'll talk again soon.  -Barrett

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  • Edited by Black_Widow503: 10/27/2017 1:57:39 PM
    While all of those things sound nice on paper, I am going to be realistic and know that their idea of “better incentives” may not be MY idea of “better incentives”. I will still wait to buy this game until I see these changes come to fruition and in a way that a real player of Destiny can enjoy. I don’t want to see just more of the same, as in more guns to buy at the vendors and yet those guns end up being exactly like all the others, generic. Spawning in Destiny has always been a big issue and we shall see how they fix it. HoWs pvp was good, pve, there was much to be desired with no raid. ROI was really good besides all the nerfing that took place and that special ammo change. I mean, I hope they realize the fact that people come to these forums to check up on the game after a long time of not playing tells them the potential investment people could give to their game. I can’t stand when people say, “you don’t play anymore so why do you come to these forums still?” It’s actually a good thing for the game that people still come here, because that means they are willing to come back if the game gets better. It means that Bungie hasn’t completely lost their player base forever. Yes, they still have a player base now but it’s not as strong as it could be. Destiny is a game that isn’t fun to play without a healthy player base. Co op remember? Teams.

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