Tired of aiming at people and bullets going who tf knows where.
Ffs we've been going through this for 3 years
Even the emotes have poor hit registration
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Edited by Bulked, Apostle of Strengf: 10/16/2017 10:43:56 PMYeah this is one of my biggest gripes with PvP. Even setting aside the glaring annoyance that their PvP design created a boring, lackluster, uninspired, and downright cringeworthy teamshoot meta, "ghost bullets" 2.0/hit registration might as well stick a fork in it. I'm not fully (or even partially) convinced it is due to latency. There have been countless times where I have unloaded a full magazine into someone only to have about half register and of those half maybe another small percentage count as headshots when I know for a fact based on recording that much more were headshots. Not to mention when you start an engagement with someone before they see you, then you melee them, they melee you, you go to melee again, but the second melee doesn't register and they proceed to melt you with an SMG or sidearm. It's unacceptable for such a big company with so much cash flow backing it to make something as flawed as their PvP is while expecting their consumers to drop 60+ bucks plus the assumption of buying future DLCs. I love Destiny. I love Crucible. Only console game I've ever felt "addicted" to and it is terribly sad that I might have to end my relationship with Destiny 2 weeks into buying D2 because these glaring issues that they have had over 3 years to resolve are still prevalent and show no sign of being changed. As consumers, we don't have to settle. Prove to us that your product is worth our money and our time and listen to the majority of the community.