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originally posted in: Static Gun Rolls Killed Playability
9/28/2017 12:25:54 AM
1
"never like to level up for perks". What? Pop a weapon synth and spend 15 motes? What a stupid fkn argument to destroy your replayabilty for the sake of pvp balance. Why don't you reply to the dozens of other threads with some actual insight to you're horrible decision making. There's plenty of those.
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  • Edited by Dinklebrat: 9/28/2017 1:33:43 AM
    Levelling up guns was a completely useless system. It was just a pointless additional step you had to take when you got a new gun to unlock the perks. All everyone ever did with a new gun was equip it, go into the director and consume a whole bunch of motes of light to level it up. Let's be honest no one ever levelled guns up by just playing the game. Removing the need to do this every time was a good decision.

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