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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • Edited by Tibbaryllis2: 9/27/2017 7:01:26 AM
    This game doesn't need any more random aspects. What it does need is to expand the mod system to make it more interesting and to simply add far more weapons in general. Simply add a slot to the weapons that accept mods with interesting perks such as bonus damage vs race or (to keep it balanced) bonus glimmer from killing hunters/titans/warlocks in the Crucible.

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