I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences.
Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route.
Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.
-
Edited by DiRT E DaNO: 9/27/2017 1:55:45 AMSomething i had suggested for D1 years ago.. the ability to infuse and convert a rare weapon into a legendary.. for example.. the model for the Hopscotch Pilgrim is used for a blue rare pulse rifle.. let me infuse a higher legendary pulse into it cost like 5-7,000 glimmer.. it imbues it with the power level, changes its UI background to purple and generates a random third perk to it. Once thats done its now a legendary. If u don't like the perk..u break it down..wait for another to drop and infuse something else into the new one and it gives u an rng perk.