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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • I'm still trying to find guns I like. So it hasn't killed playability just yet. So far I've got: Primary sidearm Primary auto 2 primary scouts Primary handcannon Secondary smg Secondary sidearm 2-3 secondary scouts Secondary auto rifle 2 heavy snipers 2 heavy fusions 1 rocket launcher 1 grenade launcher A few swords, but probably only going to keep 2. Still want to find a legendary pulse rifle that doesn't feel like hot garbage.

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