I don't agree.
First, because the people who put more time into the game SHOULD be rewarded in some manner.
Second, random rolls give more variety to the game in terms of builds, and can even make weapons that lack on their base stats another use. That is what was so unique on D1 as an FPS, and now is completly gone.
Third, it gives the content a lot of replay value, while also making the vendors relevant pretty much all the time.
With that said, i think a system like the one we have now (Fixed rolls) could have been implemented if, mods were better and actually did more for your weapons, and if there was a lot, and i mean, a lot of loot to chase. Sadly, neither of those are in the game, so what we ended up having is a flawed system that is not an improvement from the one we had in D1, but actually worse, both in terms of variety and longevity.
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