I don't agree.
First, because the people who put more time into the game SHOULD be rewarded in some manner.
Second, random rolls give more variety to the game in terms of builds, and can even make weapons that lack on their base stats another use. That is what was so unique on D1 as an FPS, and now is completly gone.
Third, it gives the content a lot of replay value, while also making the vendors relevant pretty much all the time.
With that said, i think a system like the one we have now (Fixed rolls) could have been implemented if, mods were better and actually did more for your weapons, and if there was a lot, and i mean, a lot of loot to chase. Sadly, neither of those are in the game, so what we ended up having is a flawed system that is not an improvement from the one we had in D1, but actually worse, both in terms of variety and longevity.
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Edited by Brandolier: 9/26/2017 11:29:38 PMI disagree with your opening statement, but agree on the mods. I don't think having limitless time should be rewarded with ever greater power in the game. There has to be a cap on this, and it should be somewhere that rewards people who raid and play more, but doesn't unbalance the game. Random Rolls entirely unbalance the game. However, I do think the guns should be more customizable through mods. I have no idea why there aren't 2-3 mod slots on a legendary gun that allow you to put things like Counterbalance, Reload Speed, Handling, Exploding Rounds etc. Put the best mods in the raid and trials.
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Thank you for some reasoning!