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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • Edited by TotalDramaGamer: 9/26/2017 7:03:25 PM
    That moment when you realize Bungie just needed to make like... I dunno, more good perks everything would have been fine. Seriously, I'd rather have the possibility of making good weapons regardless of bad stats rather than being stuck with only 3 out of 100 weapons that I consider good. Also, perks didn't kill weapons, blanket nerfs did. Don't blame the symptom, blame the disease.

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