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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • I wouldn't mind it so much if the modding system were more extensive. It's not so bad for armor, but when it comes to weapons of you want to improve any stats you need to sacrifice the additional 5 power. Why can't we have purple weapon mods that also give us additional reload speed, stability, handling ect. Seems like they could take out two birds with one stone by adding more intriguing mods along with a new activity or two that we could use to grind for them. Hey those adventures are pretty cool, why don't we add some more of those at higher difficulties and throw those new improved mods in the loot pool?

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