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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • This is why i disagree. Farming that perfect roll on a gun wasn't fun, and it isn't skill. Once you consider drop rates and play time, honestly the whole thing was a crap shoot even for players with lots of time to throw at the game. The best and most iconic weapons in the game were the ones that came with a standard set a perks, in addition to faction guns that showed you what you were getting ahead of time. Their isn't any less "top tier" weapons in D2 than there was in D1, just less mediocre garbage. I guess a loss is a loss, but honestly you can keep and that mediocre junk, i'm only farming for that god tier loot.

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