I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences.
Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route.
Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.
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It doesnt need to be weapon rolls. The feeling people are missing are exclusivity in general. While yes unique rolls filled that void a bit, its not really a great model for this game. They need to bring strike exclusive type gear back and expand on it. Give me unique guns that arent apart of every loot pool in the game. Create rare lost sector armors and weapons, allow the vendors to sell an elusive gun for 1k tokens. Aside from the challenge, thats what makes the raid and trials appealing: they offer gear you cant obtain elsewhere. Give that treatment to every avenue in this game and an abundance of it