JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I really hate to say it but it's true. Hunting for a really good roll when most of them were garbage? Not fun. Every single roll being the same thing, meaning I don't even need to /look/ before I burn something for upgrade fuel? Less fun. A lot less fun. It would be one thing if every weapon was carefully balanced to fit certain roles and playstyles. Thay haven't been... You have the gear that works, and then you have everything else. For PVP you have to use what works or else you're going to get stomped. For PVE? Well. For PVE, using an aggressive, max impact rifle, produces the same exact result, as using a low power rifle. "Double tap, move on to the next add, double tap, move on to the next...."

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2
You are not allowed to view this content.
;
preload icon
preload icon
preload icon