Honestly I don't mind static gun rolls. It evens the playing field a bit for most people but the thing that irks me is static armor rolls. Why. WHY was it necessary to make it to where armor has set perks that are unchangeable when the LOOK of the armor is why most people use it? As someone who mains a hunter it's especially painful because MOBILITY. IS. UNAVOIDABLE. I don't want mobility on my armor plain and simple. It doesn't make any noticeable difference and I'd rather have more recovery and resilience, but no. I dont get the option. Why shouldnt i be able to use the stats i want on a certain armor piece?? Why am i forced into having 4 to 5 mobility no matter what of my favorite looks i use and it wouldnt be such an issue except, with 4 to 5 if it im limited to having either recovery. Resilience. Or a balance of the 3 (5 Mob, 5 Res, 5 Recov) that gives me NO NOTICEABLE DIFFERENCE WHATSOEVER. I don't get the choice because of how much they limited customization in this game. And it's not only the armor and weapons Oh no. The subclasses suffered greatly too. Not only were most of the perks "streamlined" into 2 trees that most of the time pair up perks you want with others you don't. But. We're limited to one of 2 choices. It's absolutely pathetic how bare minimum the freaking customization is in D2 and honestly I want intellect, discipline, and strength back along with my d1 perk trees that I can actually CUSTOMIZE. Honestly I don't see how luke smith thought some of these decisions were good for this game at all. It's almost like he wants us all to just be forced into using the crap we hate and never used because of that fact. -rant over.
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