Thanks for bringing actual conversation to the table, appreciate it when someone can actually debate or convey something.
That's a respectable thought process, I could see that route. Though honestly, I think if there was just some way of conveying to players they need to diversify their weapon use (it's one of those things that exists, but wasn't stated, so a large percentage of the player base would be slow to catch on), that may be just as effective? 5% on JUST kinetic is pretty minimal, again I could respect that.
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Alternatively, they could add a few more shielded enemies and subtract a few unshielded enemies from most fights and get the same results. But a mild increase in kinetic ammo drops wouldn't affect the other game elements the same way and still encourage you to use each weapon for its intended purpose.