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Destiny

Discuss all things Destiny.
Edited by Oh Pie Dragon: 8/2/2017 6:13:13 PM
24

Armsday 8/2/17

*Shaxx's voice* "It's not over yet!" This may seem blasphemous for me to do this, but I just can't let this end yet. I will take it upon myself to pick up where Aerikx and Haunter have left off. I'll even try to continue after D2 releases. I may not have used every gun that Banshee has sold, but I have experience with a few. I'll try to make my own personal recommendations for rolls I think would be good for pvp/pve [b][u]Suros[/u][/b] [i]Pdx-45[/i] Roll 1: Rodeo SLO 19, SPO 26, SRO 37 Hammer forged, feather mag Lightweight, hand laid stock Roll 2: Rangefinder SLO 19, SPO 26, SRO 37 High cal rounds, appended mag Lightweight, rifled barrel Roll 3: Unflinching SLO 19, SPO 26, SRO 37 Fitted stock, feather mag Speed reload, smallbore Recommendation: Roll 2. If you give up, and just want a solid pulse rifle, this would be it. Seems better suited for pvp. Rangefinder and rifled give a huge range bonus, and high cal rounds make enemies flinch. The elusive 'god roll' would be: perfect balance, counterbalance, rifled barrel [i]Ari-45[/i] Roll 1: Focused fire SLO 12, SPO 28, SRO 37 Hammer forged, feather mag Speed reload, rifled barrel Roll 2: Unflinching SLO 12, SPO 26, SPO 57 Fitted stock, casket mag Single point sling, rifled barrel Roll 3: Glass half full SLO 12, SPO 26, SPO 57 Perfect balance, oiled frame Snapshot, hand laid stock Recommendation: Roll 1 or 3. Roll 1 is literally the genesis chain, but with more range due to rifled barrel. Roll 3 gives max or near max stability with bonus damage for half the mag. Pretty solid for both pvp/pve. Can be reordered this week [b][u]Hakke[/u][/b] [i]Arminius-D[/i] Roll 1: Army of one, glass half full GB iron, LB assault High cal rounds, speed reload, smallbore Roll 2: Danger close, rangefinder GA post, LC ranged Single point sling, fitted stock, smallbore Roll 3: Crowd control, glass half full GB iron, LD watchdog High cal rounds, speed reload, braced frame Recommendation: none. Counterbalance + braced frame or begone from me, heathen [i]Gaheris-D[/i] Roll 1: Danger close, final round Truesight, steadyhand Speed reload, armor piercing rounds, oiled frame Roll 2: Relentless tracker, spray and play Quickdraw, sureshot Hand loaded, explosive rounds, reinforced barrel Roll 3: Danger close, who's next Quickdraw, sureshot Snapshot, explosive rounds, smallbore Recommendation: I've never used this gun, but judging from the stats, it looks like this gun needs a lot of range and a reload perk would be nice. Personally, I'd go with roll 2 for the reload perk and for the choice of reinforced barrel or explosive rounds [b][u]Omolon[/u][/b] [i]Kumakatok HC4[/i] Roll 1: Luck in the chamber Fastdraw, quickdraw, truesight Lightweight, injection mold Outlaw, eye of the storm Roll 2: Luck in the chamber Fastdraw, quickdraw, truesight Lightweight, braced frame Firefly, eye of the storm Roll 3: Army of one Fastdraw, steadyhand, sureshot Extended mag, rifled barrel Outlaw, eye of the storm Recommendation: Never used this gun but roll 3 looks like a god roll. You'll get faster melee and grenade recharge on every kill, and outlaw negates the effect of the reload penalty. Solid for both pvp/pve [i]Cocytus SR4[/i] Roll 1: Triple tap Spark IS6, torch HS2, impulse MS2 Single point sling, smallbore Firefly, underdog Roll 2: Life support Candle IS2, torch HS2, signal MS5 Lightweight, rifled barrel Army of one, underdog Roll 3: Icarus Spark IS6, flash HS4, impulse MS2 Extended mag, hand laid stock Third eye, danger close Recommendation: roll 1 is almost a perfect roll. this is my preferred scout rifle and therefore, 2 personal 'god rolls' with triple tap, extended mag, firefly or life support, extended mag, firefly. Can be reordered this week [u]Next week's orders[/u] Suros Ari-45 Omolon Eirene rr4 Omolon Cocytus sr4 Omolon Uzume rr4 Hakke Jingukogo-d Well, this is my attempt at keeping this alive. Hopefully I was a little helpful and you all aren't too mad at me for it

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  • So for the PDF-45... high caliber rounds.., are you saying that Bungie un-needed the high-cal nerf on pulse rifles or are you saying you just aren't affected by the nerf? I'm actually asking what you think about that rather than trying to call you out or whatever.

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