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7/19/2017 5:19:31 PM
1
I think everyone is discounting this game too early. It's the beta with a very limited set of weapons, and armor sets with no perks. You're going to feel weak in D1 if you run around in green/blue gear which is basically what the beta gear is equal to more or less. Yes the weapons are technically legendary but again it's only a very limited set and we don't have any choice of getting different intrinsic perks or the perk infuser whatever option at the bottom of the inspect page. Everyone saying the game is boring or slow is comparing this beta to their thousand hours of play time characters with min-maxed gear. Yea grenades and supers are taking a long time to charge, it takes as long in D1 if you have no intellect or discipline. There is supposed to be perks on armor to reduce cool downs in a more expected way than we had in D1. Instead of mixing and matching gear to hopefully hit those 60 int/disp/str thresholds, its just a perk to reduce cooldowns for x ability. We don't have those yet so yes it will feel slow. As for the super we specifically have helmet perks in D1 to increase super charge rate for "killing minions of the darkness with x". Also anyone complaining about the supers being bad aren't reading the nodes from their subclasses to see the effects they have and forget that it's not the only version of the supers we will get. There is still a whole other skill tree which you may like better we are not able to use yet. The voidwalker super isn't slow because they nerfed it, it's slow because of the perk in the skill tree. You can shoot it to release the seeking missiles early which I don't think many people read to be honest. The gunslinger super isn't weak, if you look at the second tree of the subclass you will see it gets precision damage and drops more orbs (personally I'm excited to use this myself). The beta version we got is more useful for clearing out several small enemies whereas the other skill tree is better for boss damage given it has precision modifiers on it. Yea heavy ammo doesn't drop often but they are aware and will fix it. We also don't have armor with ammo perks to increase our ammo counts. So when we do get ammo we also get less of it due to no ammo perks.
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  • I didn't feel like including this in the main post but I started after Dark below on xbox, and played until mid-November after TTK was released. Came back this year and played ROI and AoT on PS4 so because of that I'm sub-5000 on both systems.

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