No. It's a strategy for times when demand stagnates and production cost can't sink. Investors want to see record profit , so they have to cut corners somewhere aka spread the butter thin, which means thin content for you!
I'm still not seeing how making supers charge slower makes them more money. Man, first time on the forums in like 8 months and this is the first thing I see. Glad some things never change.
Dosen't make more money, but an improvement with the next patch looks like "improvement". It's like the [b]Shepherd scale[/b] piano illusion
It also stops people from "burning thru the content" in the first weeks. Investors also don't know about the feel of a game. They think more players playing longer is some kind of "quality measure".
You realize this is a beta, yes? It is literally here for improvements to be made. They set super value at "x" in an attempt to focus on gun play, and our response is "this is too slow, fix it"
And if you think a slow regening super is going to keep people from burning through content, you have no idea who makes up part of this community.
They slow everything down, not only the supers. Like they sped up D1 during the three years. With every DLC they made things first slow and then removed the breaks shortly before the next DLC. Just look how they handled the infusion system. Then there are also the time gated activities.
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