Been here since the Beta and because I upgraded to PS4 from PS3, I was unable to claim the "From the Beginning" node in my MoT booklet. I have some Year 1 MoT stuff done (Was before I signed up here), yet I also didn't get progress in my book for that either. I also have grimoire cards that were only obtainable in the HoW era, so there's that too. It's a very popular glitch in my observations.
The main problem with the D2 Beta is this: From what we've seen and played, Bungie has made Destiny 2 a PVP-orientated game, with PVE elements just tossed in. Destiny 1 was, and always will be, a PVE-orientated game with PVP elements added in. My conclusion is brought up on how weapons handle, as well as our Supers and recharge rates for abilities. It's so horrendously slow that you'll only get your super at the boss fight in the current strike. Grenades take forever to recharge, melee burn damage is extremely slow to recharge, the movement system is catered to PVP (Play Destiny 1, then play the beta, you'll notice very large changes on how your character handles). For players like me, who only played the Crucible for some quick fun while waiting for team mates for patrols/strike/raids, this is very disheartening. PVP in Destiny has once again ruined the PVE side.
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I've been getting my super 3-4 times a strike. It's not that slow if you're actually killing enemies. Not only that but you can compare ability cool downs in D1 with D2 BETA! I'm rocking T11/T12 builds on my D1 characters. We have no idea how weapons and armor may affect ability cool-downs in the actual game. Just keep in mind it's a Beta. And unlike the D1 beta they don't need to show people what the game will be like. Players know what to expect, so they gave us a very basic beta. Just enough to stress test the system, and let players see some of the game.