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originally posted in: For all Beta Players...
7/18/2017 6:47:01 PM
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For "termites" just keep trying. Mine took like eight tries but eventually worked. Jesus. Wierd being back in here. Took a "toxicity" vacation. Gameplay is fxckin tight. Weapons feel good to use. I actually really love the new weapon setup. Damn snipers [i]feel[/i] like a heavy. I like rockin a "near/far" set up. Like auto/arc scout. Or SMG/Handcannon for up close. Good lord hand cannons feel great. Strike is a lot more fun than It looks. Especially the boss. Stuff got crazy. Can't imagine that with burns n stuff. Cant say for the core game of course, but it actually feels more challenging...? Like the enemies ain't entirely pushovers? I dunno. Maybe that is the several month break talking. Now for the crucible. Sigh.
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  • Hand cannons look, sound, and feel better (the two I've handled). Not sure I can say why, but they feel more like Handheld Cannons. Like the one AR we start with. The second slot sub gun is different but fun. The sniper rifle feels about the same. I was underwhelmed by the grenade launcher.

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  • Have you found the Minuet hand cannon yet? Pretty nice.

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  • I was expecting the enemy AI to improve , i enjoyed the experience though wont make judgements on the difficulty till I play full game.

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  • Yeah I can't see leaps and bounds of AI activity improvement, but I will say there's a lot more that the Cabal are doing. There's more character models other than just reskins, and a LOT of new attacks. Before it was just basic cabal and phalanx with shields. There's a lot more now and they all do ton of new stuff.

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  • The new version of phalanx is graphically interesting

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