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originally posted in:The New Dojo
originally posted in: Dojo Bio Page
Edited by Weeaboo Of War: 8/30/2017 11:47:03 AM
10
[spoiler]WARNING: This character is not intended for combat, at least when not at her maximum power. I will warn RPers whom choose to fight this character. I will nerf this character appropriately for plots and combat.[/spoiler] [b]Name or Aliases[/b]: Pandora Raidriar, "Death", Subject 001, usually goes by "Pan". [b]Age[/b]: Eighteen. [b]Physical Description[/b]: [url=http://pre11.deviantart.net/8645/th/pre/f/2015/274/f/6/_collab__chloe_price_by_orcus51-d9bm33w.png][u]Appearance[/u][/url]: Usually always changing her appearance wherever she goes, Pandora is only known by name and personality, although she tends to remain female through her travels. Pandora's current form mimics that of a rebellious young adult, at a height of five feet and nine inches tall. Her body is slim, yet retains some athleticism, while her hair is curly, cut short, and a vibrant blue. Pandora's eyes have always retained a light ruby color to them, though they return to a simple green when in public. [b]Personality[/b]: It's hard to tell if Pandora would be fun at parties or not. On one hand, Pandora is a chaotically neutral character - with instances that she does good, she attempts to be warm-hearted and encouraging, while she is only truly close to a few individuals. She is an understanding person, however, knowing when she needs to interfere. And on the other hand? Pandora is furious and bold, willing to crush and maul those who interfere with her methods. She would rather kill or punish those who would commit wrongdoings, even consuming the bodies of the fallen to heighten her own capabilities. She is not above cannibalism, thievery, lying, and murder. [b]Personal Assets[/b]: She can summon cash, really. So.. harr harr harr. [b]Backstory[/b]: Something that you can ask her about. Hue. [u]Combat Information[/u]: [b]Combat Methods[/b]: Pandora is extraordinarily offensive in combat, utilizing her biomass abilities and her spirit magics. Caring little for defense, she seeks out her foe's weaknesses and crushes them in seconds, with raw strength or furious magic. [b]Feats[/b]: Pandora especially excels in controlling the battlefield with her versatility and offensive tactics, specializing in brutal assaults and crushing counters. Her signature attacks include biomass manipulation and gleaming Gaster Blasters, raining down furious beams of destructive energy upon their enemies. [b]Flaws[/b]: Thanks to her rapid, violent style of combat, Pandora may be left open to attack, while she usually relies on entering medium-close ranged to engage her enemies, due to her lack of weaponry. Flames are also incredibly useful against Pandora. [url=https://www.bungie.net/en/Forum/Post/228732917/0/0/1][b]Stats[/b][/url]: [b]Abilities[/b]: [spoiler][u][b]Overall Spirit: 7000[/b][/u] [u]Biomass Manipulation[/u]: Pandora can manipulate her own body and form, being capable of creating constructs from the biomass stored within her current being. She can formulate weapons upon her being, additional body parts, constructs, shape her own body, regenerate un-cauterized pieces of her body, and consume other sources of biological matter for these uses as well. If unnerfed? She can regenerate from practically any situation, unless burnt to nothingness or simply removed from reality. Please nerf. [b]Sans' Abilities[/b]: After a violent encounter with the talking skeleton of the Underground, Pandora consumed his very being, or whatever was left, enhancing her own intelligence, magics, and capabilities. [u]Enhanced Gaster Blasters[/u]: [u][b]Spirit Cost: 250 Spirit[/b][/u] After consuming Sans (yes, this happened in Magna Bellum, thanks Arbiter), Pandora gained the capabilities of summoning Gaster Blasters - large skeletal heads, which are bounded to Pandora via summoning. Although, their capabilities have been upgraded, for Pandora's own purposes - they now gleam a light ruby red, and fire much more powerful beams of compacted energy, capable of eradicating armor and flesh in seconds. These blasts not only tear apart physical components, but also target the victim's very soul, where Karmic Retribution kicks in. [u]Shortcuts[/u]: [u][b]Spirit Cost: 500 Spirit for Simple, 4000 for Charged[/b][/u]: Pandora can utilize a similar form of teleportation than Sans had chosen to use, before being consumed. As such, she can teleport from distances between one to ten feet, her body disappearing from reality before reappearing. If charged, she can teleport to any location that she knows or remembers. [u]Karmic Retribution[/u]: If Pandora hits someone with a Gaster Blaster, Karmic Retribution shall activate: depending upon their past sins and experiences, they will feel pain - the more sins, the more extreme this agony is. This effects beings whom are regularly immune to pain, except for those who cannot feel pain. [b]Hellwind Abilities[/b]: Abilities that Pandora was gifted by her adoptive father, Andrew Raidriar. She can only use these select abilities five times in twenty replies, else she shall be consumed by the Hellwind.. [u]Deletion[/u]: Pandora automatically eradicates a non-organic object, extending from a weapon to actual beings. Will not be used on RP characters or important characters, unless they possess the same capabilities. [u]Creation[/u]: Pandora can automatically formulate any object for her own usages. [u]Telekinesis[/u]: Pandora can manipulate and control objects with her mind, as long as they aren't too large to be controlled. She can use telekinesis continuously, and not be effected by the Hellwind. [b]Sarah Grey's Abilities[/b]: After slaying and consuming parts of famous Warlock Sarah Grey in a 1v1 matchup, Pandora gained enhanced knowledge of the path that Warlocks take, her mind blessed with the capabilities of the Voidwalkers and Sunsingers, while also enhanced by those whom belong to Hunters. [u]Flaming Wings[/u]: [b][u]Spirit Cost: 350 on activation, 150 per post.[/u][/b] Flaming wings (which, somehow work, don't ask me) protrude from Pandora's back, next to her shoulder joints with a wingspan of nine feet in total, usually glowing a vibrant blue or a blood red. Supposedly created by Light. [u]Merciful Intention[/u]: [b][u]Spirit Cost: 400 for small wounds, 800 for medium wounds, 1200 for large wounds, 1600 for life-threatening wounds, 3500 for Resurrection.[/u][/b] Focusing upon her allies instead of her foes, Pandora can steadily heal the wounded with concentrated Light, restoring flesh and bone to it's previous state. She can restore herself to a healed form, even resurrect herself in the case that she dies. Once again, don't ask how. [u]Silver Eyes[/u]: [b][u]Spirit Cost: All of Pandora's Spirit, if she is above 5000.[/u][/b] Pandora releases a blinding flash of light from her pupils, freezing all objects and beings around her for five turns. No biomass, no abilities - she is the only thing that can move, as it also negates abilities and magics. Can cause nausea, puking blood, hallucination, mental issues, blackouts, and permanent deaths, if she is badly injured. [u]Voidwalker[/u] [u]Sunsinger[/u] [u]Stormcaller[/u] [u]Gunslinger[/u] [u]Bladedancer[/u] [u]Nightstalker[/u] Yes. Pandora has extensive knowledge of each of these classes, stolen from Sarah Grey. Each Grenade costs 400 Spirit, each Melee costs 600 Spirit, and each Super costs 2500 Spirit.[/spoiler] [b]Weaponry[/b]: None. [b]Special/Other[/b]: The adopted daughter of Andrew Raidriar, whom was previously Death, and Adeline Rosegold, a powerful destruction mage. Her older sister is Maria Raidriar.
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  • Edited by Weeaboo Of War: 12/16/2017 6:33:18 PM
    [b]P A N D O R A[/b] [b]Y O U[/b] [b][u]M I D G E T[/u][/b]

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  • Ew, cancer

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  • Ew, Caz

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  • ###[b]Primary Strength[/b]: [u]3[/u] Athletic; used for humans who are stronger than the average human, able to lift usually around twice or three times their own body weight, up to around 600 lbs --- ###[b]Secondary Strength[/b]: [u]6[/u] Superhuman; able to move upwards of 100 tons. A modern main battle tank can weigh in the range of 40-60 tons. --- ###[b]Movement Speed[/b]: [u]4[/u] Peak Human; upwards of around 50 km/h or 30 mph, just pushing the current world records for human sprinting speed. Also, around the speed of a galloping horse. --- ###[b]Reflex Speed[/b]: [u]5[/u] Enhanced Human; Able to casually avoid being touched by normal humans without effort, and most subsonic projectiles, but not bullets. --- ###[b]Attack Speed[/b]: [u]5[/u] Enhanced Human; Able to attack up to ten times per second. --- ###[b]Intelligence[/b]: [u]8[/u] Genius; Knowing a great deal about several fields, or knowing a subject to perfection. --- ###[b]Wisdom[/b]: [u]10[/u] Sagacious; Able to help others plan for other possible situations and understand many complex plans. --- ###[b]Mental Willpower[/b]: [u]9[/u] Otherworldly; Able to resist up to an entire month of nonstop stressful conditions --- ###[b]Physical Willpower[/b]: [u]7[/u] Peak Superhuman; Can keep acting temporarily after suffering an injury that on it's own will be fatal without immediate medical intervention. --- ###[b]Durability[/b]: [u]3[/u] Above Average; Slightly higher resilience than normal, still within human abilities. Typically a who is tougher than the general human population but still fully susceptible to harm from things that would injure other humans. --- ###[b]Magic Resistance[/b]: [u]5[/u] Enhanced Human; Somewhat resistant to medium level magic and extremely resistant to low level magic, with low level magic having little effect. --- ###[b]Recovery[/b]: [u]11[/u] Truly Limitless; Able to recover from complete bodily annihilation. --- ###[b]Fighting Stamina[/b]: [u]7[/u] Peak Superhuman; can fight nonstop for an entire day with no need to rest. --- ###[b]Melee Fighting Ability[/b]: [u]7[/u] Expert; Mastery of multiple styles of melee combat, though still being markedly unskilled in certain others. --- ###[b]Ranged Fighting Ability[/b]: [u]9[/u] Grandmaster; Mastery of many styles of ranged combat, to the point of standing above and beyond the skills of other masters. --- ###[b]Accuracy/Range[/b]: Incredibly accurate with magic and ballistic weaponry. Can fluently fire sniper rifles in harsh, unfavorable conditions and still hit targets. --- ###[b]Magic Skill[/b]: [u]8[/u] Master; Mastery of multiple styles of magic combat, as well as being highly skilled in others. --- ###[b]Skill Variety[/b]: [u]9[/u] Otherworldly; Ability to use one's skills to their fullest potential, if it seems possible to do with their skills, they can. --- ###[b][u]Total[/u][/b] 116

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  • TL;DR but A for effort

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  • ;3;

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  • Orn the telekinesis wouldn't be limited. Just how it works.

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  • Oh. ...okay.

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  • REEEEEEEEEE

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  • Edited by Weeaboo Of War: 7/2/2017 7:02:18 PM
    H U E. [b]H U E[/b]. [b][url=https://lh4.googleusercontent.com/--HvF_PukGcI/Ug9xcGo_IAI/AAAAAAAAAyw/vT__Xsj_3Cs/w800-h800/alex_dance_by_bwrose-d3etpuf.gif]H U E[/url][/b].

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