So we now know for certain that all console versions will be 30fps capped, even the bone X, meaning there's no reason to expect anything other than the same 30Hz tickrate, (but with some form of server-side hit resolution.) That's fine and all, but... Will this also be a thing for the PC version? Any news with respect to platform parity for this?
Uncapped FPS and 30Hz networking is... launch day Quake 3. In 2017. That's not an appealing prospect for a mouse and keyboard shooter with no aim assist. You might as well just use a controller and get the aim assist, or is that the point?
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When everyone knows a lot about computers and I'm here like "where does the brake fluid go?"