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originally posted in:The New Dojo
Edited by Inflatablepants: 9/12/2016 12:48:36 PM
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Dojo Bio Page

This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here! What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day. YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE. [spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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  • Edited by Weeaboo Of War: 5/30/2017 11:23:02 PM
    [i]"All things have a beginning. All things have an ending. When, and how those things begin and end, is up to us and us only."[/i] [b]Name:[/b] The Dalish elf only goes by "Mithra". [b]Age:[/b] Young, for Elf terms. She has not spoken of her age much at all, though. [b]Gender:[/b] Pretty sure she's female. [b]Description:[/b] A lithe, and even somewhat skinny individual, Mithra stands at a simplistic height of five feet and seven inches tall, which is quite short compared to the rest of the Dojo, hue. Her skin is a light tanned color, perhaps from years of exploring the wilderness yet staying within her Dalish home to study magic. While lean, she is healthy and even athletic in some sense. Mithra's facial features are roundish in a sense, while her ginger-red hair is cut into a wavy bob-like style. She could be considered cute, with a constant smile marking her face and freckles darting her features. Mithra's eyes are as green as the forests that she once dwelled within, although filled with an intelligence as well - and of course, her ears are sharp and point outwards, marking her as an Elf - or as some would call her, a "knife-ear". Ancient tattoos are painted upon her forehead and cheekbones, Dalish in origin and yet tinted with green. Mithra is quite fond of these symbols, for they are her only reminder of home. [b]Equipment:[/b] [url=https://s-media-cache-ak0.pinimg.com/originals/39/c4/e1/39c4e15daabb7d0c9d35d1a40bd237e7.png]Ancient Elven Robes[/url] [spoiler]A pair of leaf green robes, held together by methods long forgotten. The fabric itself is unknown, perhaps made of lyrium or an unknown magical substance, plain white in texture. The robes provide simple resistance against magic, although it would be shredded against melee weaponry or modern firearms.[/spoiler] [url=https://m.imgur.com/a/gVXde]"Fen'Harel's Rose"[/url] [i]"May the Dread Wolf take you!"[/i] [spoiler]Fen'Harel, in origin, was a Dalish God of tricksters, betrayal and rebellion - primarily, he is feared for the ancient tale spread among the elf people, of how he tricked the Forgotten Ones and the Creators by sealing them away for all eternity. Thus, he is the only remaining Elven god. The staff that Mithra created was made out of an ironic fondness for the Dread Wolf: for she had prayed for his guidance and granted him what he had wished for, and he had justly served her. As such, Mithra is something of a follower to him - a reminder that one should not judge enough based upon tales. The staff in general is made of hardened veil quartz, a slightly greenish material equal to the strength of a high dragon's bones. The staff's basic attack released bursts of electricity, which track its target.[/spoiler] [b]Abilities and Specializations:[/b] [u]Knight-Enchanter[/u]: Mages who have been granted special dispensation from the Andrastian Chantry to serve alongside warriors and rogues in melee combat, Knight-Enchanters are skilled enough to utilize their magic for close-quarters combat, while they can always slip back to attack from range. Supposedly, their techniques are inspired by a group of Elven origin - the Arcane Warriors. [url=http://dragonage.wikia.com/wiki/Knight-Enchanter]List of Abilities:[/url] [u]Spirit[/u]: Mages who are connected to the Fade, and thus utilize the soul-enhancing abilities of the realm upon their allies and friends are beings who have studied the pathway of the Spirit. A supportive role, these mages can cast shields, eliminate negative effects upon allies and take away positive effects from enemies. [url=http://dragonage.wikia.com/wiki/Spirit_abilities_(Inquisition)]List of Abilities:[/url] [u]Winter[/u]: Mages who master this school of magic attack their foes with freezing ice, utilizing the frost to slow and even freeze their foes. [url=http://dragonage.wikia.com/wiki/Winter_abilities]List of Abilities:[/url]

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