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5/14/2017 10:07:13 PM
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Will bungie actually permanently IP ban players who ddos and blatantly lag? Question pending actual dedicated servers because it's now 2017 and not 2000. Will bungie put a stop to having metas or any other system of garbage that is meant to take people out of their comfort zone because they've become overly effective and have got gud? Will bungie not put as much stock in what youtubers and streamers suggest simply because bungie thinks it must be what everyone else wants? Will destiny 2 have a skills honing method that promotes team play? Especially for those crucible players that think every pvp type is clash and don't pick up crests or capture zones. Leads to next question... Will pvp be sbmm like it should be? I don't want to be matched up with people having only one objective. Maybe gun/kill bounties should be limited to clash. There's nothing worse than some idiot sitting at the back of a map using a sniper in supremacy. Those people suck Also, will pvp have scoring type that takes points from your team and lowers your skill level if you're not even trying to complete objectives? Things like camping, throwing sticky grenades, ignoring objectives, etc
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  • In every game mode out side of zone control, kills are favored over the objective. Mindless idiots who die 25 times with 8 caps and 6 kills shouldn't be rewarded.

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  • [quote]In every game mode out side of zone control, kills are favored over the objective. Mindless idiots who die 25 times with 8 caps and 6 kills shouldn't be rewarded.[/quote] Clash is the only one. Supremacy requires crests. A lot of people go around killing people and running by crests. Rift is just a bunch of people hanging out wherever and not even heading for the spark. I won't even mention any 3v3 because people don't even know they can revive teammates. I've literally had random people tell me they didn't know., and continue to not revive teammates. They're playing matches for quests and bounties. The only bounty that requires objective is control and supremacy, but they're unbalanced. It's easy to get the objective part of them done early because it's so little, so the 50 primary kills is what's left and by that point no one cares about the win. Lately it's been 5xs as bad because people are forced to go into non-clash matches to get weapons bounties done and clash is only playable every other week. The result is people camping/crouching near special ammo or camping on the edge of a map. What makes control the hardest to win right now is the fact that weapon bounty warriors know exactly where you are and come kill you and leave the zone uncaptured while they go and hunt down someone else.

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  • Hmmmm answer this question, why does the guy with the most lills always in every game mode finishes at the top of the lobby? The only exception to this is supremacy. Even zone control ranks the killers highest.

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  • [quote]Hmmmm answer this question, why does the guy with the most lills always in every game mode finishes at the top of the lobby? The only exception to this is supremacy. Even zone control ranks the killers highest.[/quote] It's the guy with the most points that finishes at the top. Kills may have contributed to that but that's not always the case. There have been plenty of times that I've had the most kills and not finished first. There's other ways to score points than kills.

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  • Maybe 1 in 100 games a guy with maybe 3 or more less kills than the max kills on the team has led the lobby.

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  • [quote]Maybe 1 in 100 games a guy with maybe 3 or more less kills than the max kills on the team has led the lobby.[/quote] Nope. Start paying attention to your lobbies. It's more like 1 out of 5.

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  • I lead almost every lobby and rarely someone with less kills than me leads a match bud

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  • [quote]I lead almost every lobby and rarely someone with less kills than me leads a match bud[/quote] Hard to tell by looking at your stats and games because all you've been playing is supremacy and zone control. Go play 20 games of clash, control and rift and get back to me. Guarantee you might have most kills and not finish first 20 percent of the time.

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  • Im a lil confused on your stance. Shouldn't a player playing control that as 8 caps but only 6 kills have a higher score than the selfish 34-3 player with no captures?

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  • [quote]Im a lil confused on your stance. Shouldn't a player playing control that as 8 caps but only 6 kills have a higher score than the selfish 34-3 player with no captures?[/quote] He's also an elo farmer on a newer account or character created about a month or two ago. Go on guardian gg and look at all the games he tanked and deserted in control.

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  • [quote]Im a lil confused on your stance. Shouldn't a player playing control that as 8 caps but only 6 kills have a higher score than the selfish 34-3 player with no captures?[/quote] Yeah this guy is the type of player I'm talking about. Zero contribution to his team. It's all about kills and that's what wins control. Eff what Shaxx says. It's the players that are capping those zones that controls his score. They're doing all the work

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