You miss the point entirely..... it isn't about money..... it is a fact that games in recent history with high pre-orders have had HUGE problems at launch with hardly any exceptions and that's almost every game that has had to have a massive day 1 patch.This almost assuredly because the publisher got it's money from moron paying for something they haven;t even -blam!-ing seen and doesn't see a reason to sweat something like facial animations.... or rampant crashes or game breaking bugs that stop players from being able to progress through the game further.
Your entire argument is off the mark just having money to throw at low quality games that yes have millions spent but still manage to ship with HUGE flaws, shallow lacking content. You buy games for the premium price and companies still have the nerve to ask for more money without any quality assurance that the game they deliver will even -blam!-ing work. MCC,destiny,MEA, are all examples of games that were flawed,broken or virtually hollow at launch.
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