Sorry for the late post. I got kept late at work.
I’m dead tired…well as the title suggests…this Armsday is a tease.
We have some decent rolls but they are all teases. Even next week’s orders are teasers.
I left Banshee something warm & steamy in his used magazine bin for this offense.
I’m having a rough week so I apologize if my humor is off. Drama with Destiny friends, RL friends, & very little playtime have left me quite grumpy.
On to the rolls…
_____
[b][u]Disclaimers:[/u][/b]
All recommendations no matter how good or bad are still pure opinion.
My recommendations are 100% for PVE & strive for Static Performance vs Situational Performance.
[b][u]God Rolls[/u][/b]
There are 2 types of God Rolls.
Community = Popular Opinion/Suggestion.
Personal = A roll that perfectly fits/enhances [u]YOUR[/u] individual playstyle.
[b][u]PVP[/u][/b]
I will [b][u]NOT[/u][/b] be making PVP recommendations.
Haunter will be covering PVP rolls in the comments below.
_____
[b][u]Legend:[/u][/b]
HC = Handcannon, SR = Scout Rifle, AR = Auto Rifle, PR = Pulse Rifle
SPR = Sniper Rifle, FR = Fusion Rifle, RL = Rocket Launcher
HCR = High Caliber Round, APR = Armor Piercing Rounds, EXR = Explosive Rounds
AoO = Army of One, EotS = Eye of the Storm, LitC = Luck in the Chamber
SPS = Single Point Sling, HLS = Hand-Laid Stock, C&P = Close &/or Personal, SDC = Smart Drift Control
[b][u]Omolon[/u][/b]
[i]”Dragging you kicking & screaming into a wet & soggy future.”[/i]
[b][i][u]Uffern HC4[/u][/i][/b]
Roll 1:
Fastdraw/Quickdraw/Truesight
Mulligan
SPS/Rifled Barrel
Outlaw/Danger Close
Roll 2:
Fastdraw/Steadyhand/Truesight
Mulligan
Quickdraw/Braced Frame
Rescue Mag/Danger Close
Roll 3:
Fastdraw/Steadyhand/Truesight
Mulligan
Quickdraw/Rifled Barrel
Triple Tap/Surrounded
Recommendation: None
Redeem/Save/Reorder: Save
Honestly, none of these are worthwhile. They have some promising perks in the third column but overall these are lackluster. Wait for next week.
[b][i][u]Cocytus SR4[/u][/i][/b]
Roll 1:
Spark/Torch/Signal
Icarus
Lightweight/Smallbore
AoO/Exhumed
Roll 2:
Candle/Flash/Signal
Life Support
Snapshot/Rifled Barrel
AoO/Exhumed
Roll 3:
Spark/Torch/Impulse
Icarus
Snapshot/HLS
Third Eye/Underdog
Recommendation: None. Pick any roll and dismantle it.
Redeem/Save/Reorder: Reorder
Since this can be reordered this week Pick any roll, dismantle it right in front of Banshee’s face then drop the materials & marks on his counter like a boss.
Then turn around & reorder it.
[b][i][u]Tuonela SR4[/u][/i][/b]
[Credit: Wildman02]
Roll 1:
Candle/Torch/Impulse
Life Support
Quickdraw/Rifled Barrel
Third Eye/Underdog
Roll 2:
Spark/Flash/Impulse
Replenish
Extended Mag/HLS
Firefly/Danger Close
Roll 3:
Candle/Flash/Signal
Icarus
Lightweight/Rifled Barrel
Firefly/Danger Close
Recommendation: Dismantle
Redeem/Save/Reorder: Reorder
If you’re looking for a good scout, this is where it is at.
Sadly, these rolls are meh. Icarus isn’t reliable on SRs unless you are a Sunsinger.
This SR also has great range so Rifled or Reinforced barrel is overkill.
Roll 2 has HLS which grants Max Stability to this gun, but Replenish is a waste.
No point in Max Stability on this SR unless you have Triple Tap.
[b][i][u]Thesan FR4[/u][/i][/b]
Roll 1:
Arc
Spark/Torch
Hot Swap
Snapshot/Injection Mold
Underdog/Danger Close
Roll 2:
Void
Candle/Torch
Hot Swap
Accelerated Coils/HLS
Unflinching/EotS
Roll 3:
Solar
Spark/Flash
Grenadier
SPS/Braced Frame
Underdog/EotS
Recommendation: Roll 2
Redeem/Save/Reorder: Worth Redeeming, Save if you want a God Roll & nothing but a God Roll.
Roll 1 & 2 are God Roll Teases.
Roll 2 wins out due to Accelerated Coils as an option.
When you don’t need max Stability, you can have more shots.
EotS will help on occasion, there is no point in using Unflinching on this gun.
[b][u]Hakke[/u][/b]
[i]”Just one round, takes em down!”[/i]
[b][i][u]Judith-D[/u][/i][/b]
Roll 1:
Truesight/Steadyhand
AoO
Zen Moment
Snapshot/APR/Reinforced Barrel
Roll 2:
Truesight/Steadyhand
Relentless Tracker
Reactive Reload
Snapshot/EXR/Smallbore
Roll 3:
Quickdraw/Steadyhand
Last Resort
Outlaw
Speed Reload/APR/Smallbore
Recommendation: None
Redeem/Save/Reorder: Save
He doesn’t sell this as often. Hold onto it. It is honestly one of the best HCs in the game.
I am not speaking from bias either. It hits like a nuke, is accurate, & looks good to boot.
Worth the wait.
[b][i][u]Herja-D[/u][/i][/b]
Roll 1:
SC Holo/SD Thermal
Headseeker
Zen Moment
SPS/Speed Reload/HLS
Roll 2:
SC Holo/LB Assault
Headseeker
Counterbalance
Snapshot/Fitted Stock/Injection Mold
Roll 3:
GB Iron/SD Thermal
Danger Close
Unflinching
HCR/Fitted Stock/Injection Mold
Recommendation: Roll 2 or Roll 1
Redeem/Save/Reorder: Save (Redeem if you wish to be rid of the order.)
Roll 2 & Roll 1 are both quite nasty. I personally dislike headseeker in PVE, it could be replaced with much better perks.
However, Roll 2 offers Counterbalance with it, which is a deadly combo.
Roll 1 however, offers HCR for staggering/flinch, & Zen Moment for regular combat.
[b][i][u]Tamar-D[/u][/i][/b]
Roll 1:
Arc
ATA Scout/ATD Raptor
Counterbalance
Guerilla Fighter
EXR/APR/Injection Mold
Roll 2:
Solar
ATA Scout/ATD Raptor
Rodeo
Performance Bonus
HCR/APR/Appended Magazine
Roll 3:
Void
ATA Scout/ATD Raptor
Outlaw
Partial Refund
HCR/APR/Appended Magazine
Recommendation: None (Oy vey, a trend this week…)
Redeem/Save/Reorder: Save
Even for a Hakke SPR, this is a waste. These perk combos offend the senses.
Roll 3 is the only mildly promising one.
[b][u]Suros[/u][/b]
[i]”Insert. Naughty. Innuendo. Here. SUROS.”[/i]
[b][i][u]PDX-41[/u][/i][/b]
Roll 1:
SLO-19/SPO-26/SRO-41
Hammer Forged/Appended Magazine
Rangefinder
Lightweight/HLS
Roll 2:
SLO-19/SPO-28/SRO-41
HCR/Feather Mag
Take a Knee
Speed Reload/Reinforced Barrel
Roll 3:
SLO-19/SPO-28/SRO-37
Perfect Balance/Appended Magazine
Counterbalance
Speed Reload/Smallbore
Recommendation: Roll 3 or Roll 1
Redeem/Save/Reorder: Reorder
You can reorder this gun this week, so pick a roll.
Wow, this was a hard one. Roll 3 is basically a max Stability PDX, & thanks to counterbalance what few centimeters it might move in, you can predict it & adjust it in your sleep.
Roll 1 however, is a nice & dramatic Range + Stability combo. An all-rounder.
The choice between these will depend on your playstyle.
[b][i][u]JLB-47[/u][/i][/b]
Roll 1:
Solar
Warhead Verniers/Soft Launch/Hard Launch
Heavy Payload/Speed Reload
Reactive Reload
Javelin/Lightweight
Roll 2:
Solar
Warhead Verniers/SDC/Hard Launch
Heavy Payload/Flared Magwell
S&P
Javelin/Quickdraw
Roll 3:
Void
Confined Launch/SDC/Countermass
Heavy Payload/Speed Reload
Tracking
Javelin/Quickdraw
Recommendation: Roll 3
Redeem/Save/Reorder: Save
Roll 3 is basically a Solar version of Truth but with more ammo, and more Velocity.
(Max Blast & Velocity)
The only lacking tree is the scopes/mods.
If you already have Gjallarhorn, or a very good Solar RL then save the order. He doesn’t sell this RL often enough.
Edit:
If you desire a Solar RL that has Near Maxed Blast & Velocity (which will rival Gjallarhorn) this is for you.
But if you have a Gjallarhorn & use it frequently. You may want to wait.
[b][i][u]Next Week’s Orders[/u][/i][/b]
(LC = Learning Curve)
[u]PDX-41[/u]: Reorder
RoF: 66, IMP: 14, R: 48, S: 68, RLD: 62, M: 27, LC: Intermediate
[u]Arminius-D[/u]: 50/50
RoF: 100, IMP: 2, R: 13, S: 42, RLD: 76, M: 63, LC: Veteran
[u]ARI-41[/u]: Order
RoF: 88, IMP: 8, R: 17, S: 68, RLD: 54, M: 32, LC: Novice
[u]Tuonela SR4[/u]: Reorder
RoF: 37, IMP: 48, R: 62, S: 69, RLD: 62, M: 13, LC: Novice
[u]Cocytus SR4[/u]: Reorder
RoF: 27, IMP: 61, R: 74, S: 44, RLD: 59, M: , LC: Intermediate
So another “meh” Armsday. If only the RNG would be more giving. Below you’ll find another edition of Tower Arms added to this thread later (I'm tired...)…for those who wish to use their Marks and/or missed out some orders last week.
Do you think Tower Arms should be its own thread? There are already other users who are posting this information, or do you prefer it Armsday to be a 1-stop shop for all guns acquired from The Tower?
Be safe this week. Guns Up Guardians!
-
[quote]Sorry for the late post. I got kept late at work. I’m dead tired…well as the title suggests…this Armsday is a tease. We have some decent rolls but they are all teases. Even next week’s orders are teasers. I left Banshee something warm & steamy in his used magazine bin for this offense. I’m having a rough week so I apologize if my humor is off. Drama with Destiny friends, RL friends, & very little playtime have left me quite grumpy. On to the rolls… _____ [b][u]Disclaimers:[/u][/b] All recommendations no matter how good or bad are still pure opinion. My recommendations are 100% for PVE & strive for Static Performance vs Situational Performance. [b][u]God Rolls[/u][/b] There are 2 types of God Rolls. Community = Popular Opinion/Suggestion. Personal = A roll that perfectly fits/enhances [u]YOUR[/u] individual playstyle. [b][u]PVP[/u][/b] I will [b][u]NOT[/u][/b] be making PVP recommendations. Haunter will be covering PVP rolls in the comments below. _____ [b][u]Legend:[/u][/b] HC = Handcannon, SR = Scout Rifle, AR = Auto Rifle, PR = Pulse Rifle SPR = Sniper Rifle, FR = Fusion Rifle, RL = Rocket Launcher HCR = High Caliber Round, APR = Armor Piercing Rounds, EXR = Explosive Rounds AoO = Army of One, EotS = Eye of the Storm, LitC = Luck in the Chamber SPS = Single Point Sling, HLS = Hand-Laid Stock, C&P = Close &/or Personal, SDC = Smart Drift Control [b][u]Omolon[/u][/b] [i]”Dragging you kicking & screaming into a wet & soggy future.”[/i] [b][i][u]Uffern HC4[/u][/i][/b] Roll 1: Fastdraw/Quickdraw/Truesight Mulligan SPS/Rifled Barrel Outlaw/Danger Close Roll 2: Fastdraw/Steadyhand/Truesight Mulligan Quickdraw/Braced Frame Rescue Mag/Danger Close Roll 3: Fastdraw/Steadyhand/Truesight Mulligan Quickdraw/Rifled Barrel Triple Tap/Surrounded Recommendation: None Redeem/Save/Reorder: Save Honestly, none of these are worthwhile. They have some promising perks in the third column but overall these are lackluster. Wait for next week. [b][i][u]Cocytus SR4[/u][/i][/b] Roll 1: Spark/Torch/Signal Icarus Lightweight/Smallbore AoO/Exhumed Roll 2: Candle/Flash/Signal Life Support Snapshot/Rifled Barrel AoO/Exhumed Roll 3: Spark/Torch/Impulse Icarus Snapshot/HLS Third Eye/Underdog Recommendation: None. Pick any roll and dismantle it. Redeem/Save/Reorder: Reorder Since this can be reordered this week Pick any roll, dismantle it right in front of Banshee’s face then drop the materials & marks on his counter like a boss. Then turn around & reorder it. [b][i][u]Tuonela SR4[/u][/i][/b] [Credit: Wildman02] Roll 1: Candle/Torch/Impulse Life Support Quickdraw/Rifled Barrel Third Eye/Underdog Roll 2: Spark/Flash/Impulse Replenish Extended Mag/HLS Firefly/Danger Close Roll 3: Candle/Flash/Signal Icarus Lightweight/Rifled Barrel Firefly/Danger Close Recommendation: Dismantle Redeem/Save/Reorder: Reorder If you’re looking for a good scout, this is where it is at. Sadly, these rolls are meh. Icarus isn’t reliable on SRs unless you are a Sunsinger. This SR also has great range so Rifled or Reinforced barrel is overkill. Roll 2 has HLS which grants Max Stability to this gun, but Replenish is a waste. No point in Max Stability on this SR unless you have Triple Tap. [b][i][u]Thesan FR4[/u][/i][/b] Roll 1: Arc Spark/Torch Hot Swap Snapshot/Injection Mold Underdog/Danger Close Roll 2: Void Candle/Torch Hot Swap Accelerated Coils/HLS Unflinching/EotS Roll 3: Solar Spark/Flash Grenadier SPS/Braced Frame Underdog/EotS Recommendation: Roll 2 Redeem/Save/Reorder: Worth Redeeming, Save if you want a God Roll & nothing but a God Roll. Roll 1 & 2 are God Roll Teases. Roll 2 wins out due to Accelerated Coils as an option. When you don’t need max Stability, you can have more shots. EotS will help on occasion, there is no point in using Unflinching on this gun. [b][u]Hakke[/u][/b] [i]”Just one round, takes em down!”[/i] [b][i][u]Judith-D[/u][/i][/b] Roll 1: Truesight/Steadyhand AoO Zen Moment Snapshot/APR/Reinforced Barrel Roll 2: Truesight/Steadyhand Relentless Tracker Reactive Reload Snapshot/EXR/Smallbore Roll 3: Quickdraw/Steadyhand Last Resort Outlaw Speed Reload/APR/Smallbore Recommendation: None Redeem/Save/Reorder: Save He doesn’t sell this as often. Hold onto it. It is honestly one of the best HCs in the game. I am not speaking from bias either. It hits like a nuke, is accurate, & looks good to boot. Worth the wait. [b][i][u]Herja-D[/u][/i][/b] Roll 1: SC Holo/SD Thermal Headseeker Zen Moment SPS/Speed Reload/HLS Roll 2: SC Holo/LB Assault Headseeker Counterbalance Snapshot/Fitted Stock/Injection Mold Roll 3: GB Iron/SD Thermal Danger Close Unflinching HCR/Fitted Stock/Injection Mold Recommendation: Roll 2 or Roll 1 Redeem/Save/Reorder: Save (Redeem if you wish to be rid of the order.) Roll 2 & Roll 1 are both quite nasty. I personally dislike headseeker in PVE, it could be replaced with much better perks. However, Roll 2 offers Counterbalance with it, which is a deadly combo. Roll 1 however, offers HCR for staggering/flinch, & Zen Moment for regular combat. [b][i][u]Tamar-D[/u][/i][/b] Roll 1: Arc ATA Scout/ATD Raptor Counterbalance Guerilla Fighter EXR/APR/Injection Mold Roll 2: Solar ATA Scout/ATD Raptor Rodeo Performance Bonus HCR/APR/Appended Magazine Roll 3: Void ATA Scout/ATD Raptor Outlaw Partial Refund HCR/APR/Appended Magazine Recommendation: None (Oy vey, a trend this week…) Redeem/Save/Reorder: Save Even for a Hakke SPR, this is a waste. These perk combos offend the senses. Roll 3 is the only mildly promising one. [b][u]Suros[/u][/b] [i]”Insert. Naughty. Innuendo. Here. SUROS.”[/i] [b][i][u]PDX-41[/u][/i][/b] Roll 1: SLO-19/SPO-26/SRO-41 Hammer Forged/Appended Magazine Rangefinder Lightweight/HLS Roll 2: SLO-19/SPO-28/SRO-41 HCR/Feather Mag Take a Knee Speed Reload/Reinforced Barrel Roll 3: SLO-19/SPO-28/SRO-37 Perfect Balance/Appended Magazine Counterbalance Speed Reload/Smallbore Recommendation: Roll 3 or Roll 1 Redeem/Save/Reorder: Reorder You can reorder this gun this week, so pick a roll. Wow, this was a hard one. Roll 3 is basically a max Stability PDX, & thanks to counterbalance what few centimeters it might move in, you can predict it & adjust it in your sleep. Roll 1 however, is a nice & dramatic Range + Stability combo. An all-rounder. The choice between these will depend on your playstyle. [b][i][u]JLB-47[/u][/i][/b] Roll 1: Solar Warhead Verniers/Soft Launch/Hard Launch Heavy Payload/Speed Reload Reactive Reload Javelin/Lightweight Roll 2: Solar Warhead Verniers/SDC/Hard Launch Heavy Payload/Flared Magwell S&P Javelin/Quickdraw Roll 3: Void Confined Launch/SDC/Countermass Heavy Payload/Speed Reload Tracking Javelin/Quickdraw Recommendation: Roll 3 Redeem/Save/Reorder: Save Roll 3 is basically a Solar version of Truth but with more ammo, and more Velocity. (Max Blast & Velocity) The only lacking tree is the scopes/mods. If you already have Gjallarhorn, or a very good Solar RL then save the order. He doesn’t sell this RL often enough. [b][i][u]Next Week’s Orders[/u][/i][/b] (LC = Learning Curve) [u]PDX-41[/u]: Reorder RoF: 66, IMP: 14, R: 48, S: 68, RLD: 62, M: 27, LC: Intermediate [u]Arminius-D[/u]: 50/50 RoF: 100, IMP: 2, R: 13, S: 42, RLD: 76, M: 63, LC: Veteran [u]ARI-41[/u]: Order RoF: 88, IMP: 8, R: 17, S: 68, RLD: 54, M: 32, LC: Novice [u]Tuonela SR4[/u]: Reorder RoF: 37, IMP: 48, R: 62, S: 69, RLD: 62, M: 13, LC: Novice [u]Cocytus SR4[/u]: Reorder RoF: 27, IMP: 61, R: 74, S: 44, RLD: 59, M: , LC: Intermediate So another “meh” Armsday. If only the RNG would be more giving. Below you’ll find another edition of Tower Arms added to this thread later (I'm tired...)…for those who wish to use their Marks and/or missed out some orders last week. Do you think Tower Arms should be its own thread? There are already other users who are posting this information, or do you prefer it Armsday to be a 1-stop shop for all guns acquired from The Tower? Be safe this week. Guns Up Guardians![/quote] Im that guy :)