Just wanted to make sure I have the right strategy in mind.
encounter begins with three players on each plate.
Away team:
Calls out their location immediately on teleportation.
AT1 - Kills oracle number 1, helps with adds until portal opens, cleanses self, then immediately heads through it. Steps on summoning plate and helps with supplicants.
AT2 - Kills oracle number 2, helps with adds until portal opens, cleanses self, then immediately heads through it. Steps on summoning plate and helps with supplicants.
Relic Holder - Picks up relic, kills adds, kills oracle number 3, stays inside portal to cleanse people on their way out until all oracles down, then heads out to cleanse the last few players and begin damage phase.
Home team:
Opens correct plate asap upon teleportation.
HT1 - Heads into portal the instant it's open, helps with adds, then kills oracle 4, gets cleansed, then leaves.
HT2 - Heads into portal the instant it's open, helps with adds, then kills oracle 5, gets cleansed, then leaves.
Plate Holder - Holds portal open and kills supplicants until players start coming back through. Then heads inside, helps with adds, kills oracle number 6, then leaves with relic holder.
Damage Phase:
Weapons of Light + Time's Vengeance + Sleeper Simulant + Super = Atheon dead in 1 or 2 phases.
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Edited by Anteater, Network Overlord: 4/5/2017 2:26:28 AMThats pretty much what we did. When someone killed an oracle they swapped with someone outside. Basically, no one on the inside said anything except for "heading out" and the people outside worked out the order going in so we made the swap calls like the plates in Kings fall. Heading out, heading in. Relic holder called which oracle was next and just stood there with cleanse up at the portal. Ocassionally relic holder had to call Oracle 4 or 5 for themselves though. The only person who should have a preferential call on the oracles should be relic holder. Downed him at the start of the second damage phase. Tooting my own horn but I got the Vex! Woo!