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originally posted in: best thing ever said
Edited by CatMan: 3/24/2017 7:26:23 PM
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Bump, but guardians need to specify what was fun about year one to them. Year one wasn't the same for everyone. It wasn't at its best for me. [b]Pros:[/b](For me) Weapons felt balanced (for the most part). Destiny was new, different than what I was use to, and felt epic(...I was a noobie). Controls were/are outstanding Parts of nightfall, strikes, and Raids were fun but weren't rewarding (more in this later). Loot caves. PvP and PvE marks. Marks weren't use across all guardians. (I think it was) 21 strange coins a week. Rained MoL (wish I had kept them...) Etheric light HoW balance Xur [b]Cons[/b](the game, players, and bungie)[b]:[/b] Lack of tools for socializing in "social spaces" You could run that night fall for an hr to get dick (nothing). Or fail, returning to orbit with random's who quit leading to having to find another team at the tower or say -blam!- it all together. No story...and some of the strikes were too similar. Hold point, defend ghost, mission ends without guardian saying anything. Boring character/interesting character never heard from again/terrible acting (before lfg) Raids were fun, but were hard to get into, and the few times I did get into a raid people rage quit, bosses lagged a lot, people just raged the whole time, and it wasn't fun at first. It wasn't until HoW that I found LFG and was able to find groups that played like me. Not much has changed there in yr3. Lack of matchmaking or OMM Ridiculous bounties Year one RNG was terrible for a lot of players. Only people with good RNG say it was good and they don't know dick. Forever 29 Bungie sucked at communicating There weren't very many helpful players, most didn't want you having the same stuff they had even though there wasn't much to begin with (lol), and when do did get that amazing weapon "you didn't earn it" Leads me to my next point... ...People keep saying exotics felt exotic because they were hard to get, NOOOOO. They felt exotic because of their exotic perks. They don't feel exotic now because of the great nerf war that we are losing. Give up that "everyone shouldn't have it" crap. Bungie destroyed anything good they had going for the game. Its kinda strange, where bungie failed they've improved, and where they were good the are failing (balances, ect). ___________________________________________________________________________________________________________ I was a lone wolf in year one. Didn't know about lfg, felt ridiculous messaging people at the tower for help and getting no response, and only had one friend playing destiny in the beginning. So there were a few times I quit playing. Especially when it came to EGC. Now, I play solo but I'm not much of a lone wolf because I use the tools amazing players made (LFG). [b]What kept me coming back and why am I still here? [/b] There were a few guardians who helped me thought-out the years, taught me how to play and helped me out a lot. Thanks to those players and to the helpful player everywhere. And though they no longer play I appreciate and love the game because of the helpful players. There were a lot of time where I paid it forward and helped players because if the help I received. Now if I could only get to the lighthouse one time( hint hint). The game (for me) is a bit more fun now that I know what I know, Bungie/the game has improved believe it or not, and I have fun playing when I am playing. Right now I feel rewarded playing, I can play what I want to play and have fun. It wasn't like that in yr1 for me. If you knew in year one what you know now would you still say year one was funner? I don't think so. I don't think people remember everything about year one tbh. Some played with friends and made friends and that made it fun, but year one was a different experience for me.
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