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originally posted in: best thing ever said
3/24/2017 2:47:49 PM
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Also there wouldn't be much more memory limitations. Chances are, they're using an integer to store the max quantity for your vault. An integer is about 4 bytes and can be any number between -2.14 billion to 2.14 billion. No matter that number you pick in between, it's still only 4 bytes. What WOULD make more vault space hard is load times. You'd have to send a request to the server, pack all that data for the gear in your accounts data table, send/receive it and then display it in a proper time span and without breaking the bank on decent servers and a proper bandwidth allowance. That is the reason we don't have more space. Bungie probably doesn't see a reason to update game servers for a 3 year old game that'll be obsolete in 6 months.
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  • Come on, it's more than just an integer. We're talking integers, variables and Boolean values. Yes, the size for this data is small, you're right there. But you also have to realize that this is happening [b]for each player[/b] since the Vault is also server sided. Considering Destiny's sheer player base, multiply 324 by however many registered users there are, that's a lot of information - whether or not each space has an item in it, it's still bytes of size in the billions. I agree with the servers. Like I said, the Vault is both client and server sided - every time a player opens their Vault, the information within it has to be retrieved from the server and then processed by the client.

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