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Destiny

Discuss all things Destiny.
Edited by Edgrif_1: 2/2/2017 12:06:51 AM
44

Modes that I think destiny 2 should have

These are some game modes that I think destiny 2 should have. This list would be composed of both old and new ideas. (Old game modes w/ a few improvements) *Patrol (Difficulties) Normal Heroic * Strikes (Difficulties) Normal Heroic Legendary(max light or a little above max light, to make it more difficult) *Raids (Difficulties) Normal Heroic(w/challenge modes of course) *Daily missions (Difficulties) Hard Heroic Legendary *Nightfall (Difficulty) Nightfall *POE(unlimited waves) (Difficulties) Normal Heroic Legendary *Crucible game modes Clash(w/mayhem and inferno variants) Control(w/mayhem and inferno variants) Rift(w/inferno variant) Skirmish(w/mayhem and inferno variants) Elimination(w/6v6 variant) Combined arms salvage(w/6v6 and inferno variants) SRL Private Matches Trials (New game modes) *Forge/custom map creator *Custom games *Crucible Capture the flag king of the hill Corruption(infection) Big team battle(8 v 8) Ranked playlist I couldn't think of anything for pve. Post the games modes that you think Destiny 2 should have.

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  • A survival mode would be good. Wouldn't mind a hoard of ads to came at you. And at the end of every round you have a boss to kill. As the rounds progress they can send out bosses from the strikes. There could be random modifiers and not just ones like chaff, trickle, burns, airborne etc.. but ones that can take away all abilities, or no revives, damage has been reduced on all weapons. I feel like there soo much they can give us instead of just these quest.

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