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#feedback

Edited by SpecialKDude: 1/16/2017 1:35:18 PM
40

Shadestep should give -6 to recovery if equipped

Yea I said it. You nightstalkers dodge every nade thrown at you. Weasel out of every 1 shot encounter. And to add to that, you get mini nukes with your wombo combo and the ability to see where your opponent is behind walls. "Oh but our super sucks that's why we need to have an OP neutral game." Bulls***. Your super is extremely powerful and shuts down all other supers. Why should blink reduce recovery and not shadestep? Your subclass will be nerfed. You have the highest overall kd of all the other subclasses by a wide margin. If you don't believe me, then go check destinytracker. Edit: Here the k/d breakdown: Nightstalker : 1.07 Stormcaller : 1.03 Sunbreaker : 1.02 Gunslinger: 0.98 Bladedancer : 0.97 Voidwalker : 0.96 Striker: 0.95 Sunsinger: 0.95 Defender : 0.94 destinytracker.com/destiny/population Before judging me as a whining and complaining, look at these stats so you can judge for yourself.

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  • This is a cute post. It made me laugh at the fact that while there is more game broken mechanics, you're complaining about an ability that does not ditch out any damage what so ever. Your complaining about an evade, next you will complain about the radar and than the shader of a guardian. Haha go play something else kid. Problem solved. That simply.

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