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1/18/2017 2:09:39 AM
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Kings fall: Love it or hate it?

I just played kings fall for the first time, absolutely loved it. It was super challenging especially sisters. And it's gear is also incredibly Badass looking. So why does a large majority of the community dislike it so much?

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  • Edited by Girraffalope: 1/19/2017 6:45:59 PM
    I don't hate any if the raids honestly. They're all easy if you have a good team. Sometimes I wish I had a 6 man team of me to flawlessly do the raids sometimes and fast without -blam!- ups but any who. Kf was by far one of the truer raids for the elitists out there. I've been around since the days when the first raid was around, and Tbh I Loved VoG the most but in my opinion each raid had their own unique set of perks that made them great on their own. VoG was a well balanced raid with decent complexity and rewarding outcomes and enjoyable. CrE was short and sweet. It required perfection and no dying when it hit hm and it presented a challenge until we went over the ll for it eventually. KF required the kind of teamwork CrE needed when hm for it used to be hard when defeating crota. It made the raid challenging and more complex and longer for me. A satisfying scenic ship to see and an epic feeling of a truly massive raid. The teamwork and communication to defeat oryx and golgoroth and warpriest would test everyone on the team instead of just one like the swordbearer in CrE or relic holder on VoG. Massive end boss was awesome IMO WoTM was...it was great but it was short lived. The rewards were earned too fast. Giving the raid a smaller life span to me. Kind of like KF giving you almost everything it had to offer in two runs. I did enjoy the amount of little tricks and twists bungo did with it when they made challenge mode on aksis it was probably the most tense part of the raid aside from the siege machine/death zamboni, I loved their ornament system and overall enjoyed it but to me it gave rewards too fast Overall I love all the raids but I just feel like what made the old ones better aside from the fact that they were the only other way to get an almost guaranteed exotic is that they didn't give you their entire inventory in two runs I really wish also that the raid specific exotics would stay RNG based in the end boss like atheon and his vex and crota with the crux even tho in all honesty necro was a quest technically, it took me weeks of farming to get that stupid husk. But I prefer if the final boss would've dropped the weapon like vog. Like oryx dropping touch and aksis dropping outbreak prime. Just me tho

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