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originally posted in: What does your Faction mean to you?
Edited by Patriot121: 1/10/2017 9:31:59 PM
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Dead Orbit's entire spiel is that Earth is a dead end, so we should pack up, run far away, then aggressively expand until we're flung so far across the stars no single threat can ever hope to bring us this close to extinction again. Now, that doesn't sound bad on itself, but this is an impossible feat. Now, even if we assume we have the resources to even start seriously considering this plan (we don't), the lore, particularly the Book of Sorrow shows this is still impossible. The Darkness is simultaneously a conscious entity, a philosophy, and a fundamental force of existence. It's philosophy demands the extinction of all life. It can and has consumed entire civilizations far more expansive and advanced than Dead Orbit can even begin to dream of. You cannot outrun the Darkness, and there is no such thing as expansive enough so that it cannot consume us. Now, the Darkness is opposed by the Light, a philosophy which wants to nurture and encourage cooperation between all life. The Light is championed by the Traveler, and the Traveler is the only entity with even the most remote chance of dealing a meaningful enough defeat to the Darkness to stop it. Not only are our fates staked upon it, but the fate of all life in existence is. Without the Traveler and the Light we have no chance at survival, and Dead Orbit's plan involves abandoning Earth, meaning leaving a comatose Traveler defenseless, unable to heal, and right where the Darkness knows it is. So all of Dead Orbit is basically a trade off, we can continue doing what we're doing (under the Vanguard and FWC's philosophies) where we have a chance of being wiped out very soon, but a chance at winning and securing our survival, or we can go the Dead Orbit route where we guarantee the extinction of not only ourselves, but all life in the universe, but maybe buy ourselves a few centuries by just running continuously. In the alternate version of the Paradox mission you can even find a dead ghost that shows a possible future, one where Dead Orbit got what they wanted. We're painted a picture of a battered a broken fleet hounded across the stars by an unstoppable foe until our inevitable defeat. Not a very promising future.
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  • Thats what I'm talking about. I concur and agree with you, and never liked Dead Orbit's endgame philosophy myself. But for the sake of argument, do they not have the optimistic, if ever unrealistic, view that we can harness the Light needed to push back the Darkness with or without the Traveler at hand? Arach Ja-whatever at the Tower himself says he lost faith in the Traveler (and in my opinion is saying) that we need to take it upon ourselves to be strong enough to fight the Darkness with our Light - with or without the Great White Spaceball. I always just assumed they wanted to leave not only by necessity, but also out of choice and with utmost force and full-frontal Light as an offensive force to push them out to the stars an etc. beyond rather than just taking off blindly into space

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  • The problem is Dead Orbit never says that is their intention or reasoning. If they ever stated that is how or why they expect their plan to be viable, then we can talk, but they don't. And even if it's true, that's betting on a reality we don't only don't know if it true, but have no reason to even suspect it is true. What Light we possess may be our own upon our first revival, but it doesn't even begin to measure up to that of the Traveler. Expecting us to make due with guardians in place of the Traveler is lies trying to stay warm using 100 candles when we could and should be using a raging bonfire.

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  • Well said but regardless dead orbit still has way better shaders than FWC so I still would choose them.

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  • Perfectly valid reason. Besides, deposited that whole rant I just posted, they're still better than New Monarchy.

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