Does anyone think that the titan class was nerfed a little too hard? In PvP it seems like the Titan classes are out performed by super tracking nades, infinite ranged melees, and smoke/grenade combos. Juggernaut is strong don't get me wrong but not on par with the other classes.
The shoulder charge nerf hurt a lot forcing a lot of people to make the switch to juggernaut. Juggernaut and shoulder charge were the saving graces of the titan class but with one of them being nerfed and the other is just too damn risky to be used. In anything difficult like Trials, juggernaut isn't enough to compete with the advantages of grenades and melees of the other classes.
I would like to know you guys' thoughts on this. Is there something that I'm missing? Or am I just crazy and imagining things?
-
Shoulder charge never should've been touched I would've rather they tweak the artifact instead. To many unnecessary nerfs to Sunbreakers they should've just adjusted the armor and nothing else. Defender with no back up plans good last time bungie shows statistics on the subclasses it was at the very bottom K.D wise. I wouldn't mind the defender class get a little something extra nothing huge but some added effectiveness.