I really like the recent changes to faction packages, however I do have one big issue with them.
If class items are in 'Possible Rewards' side of the package, they should not be in the 'Guaranteed one of' side of the package as well. What I'm trying to say is the number of times I have opened a package for 2 class items is infuriating. This should not happen. If your 'Guaranteed one' item is a class item, then the 'Possible Reward' side should remove class items altogether for that particular package, and maybe weight ghost more heavily in that situation. If I roll a helmet, gloves, body, etc... then fine, leave the class item in the possible side. Just don't give me 2 class items, they're far too common in other areas (Archon's Forge) to be getting multiples out of a single package. It is a total waste of a package.
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I'd like to stop getting boots, the Astro lord cloak, and the rocket launcher out of my FWC packages. [spoiler]And just to extra awful, all the Rickey launchers had the exact same roll and damage type.[/spoiler]