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#feedback

9/18/2016 10:08:01 PM
17

What should've been done about the Universal Remote

I'll be honest, I was against nerfing it in the first place, I don't believe it was in any way gamebreaking, and the fact that most other people thought so is just insane. All the nerfs people suggested would've essentially neutered the weapon ("It must be a special!", "It should be reduced to 1 shot per magazine!", "It should be removed from the game altogether!"). When I tried to express my opinion on the issue, I was bombarded with accusations of being biased due to not wanting to lose my "crutch weapon", and when I retorted with the fact that I'd never used it in PVP, I was criticised for having an invalid opinion. There were some who looked up my K/D for "shiggles" and then proceeded to use that as their main weapon when trying to counter my argument. But you know what, the nigh-unbearable bull**** that is spewed by various members of this community (of which there is a lot) isn't what I'm here to talk about. I want to talk about Bungie's recent nerf to UR, and what I would've done had the choice been placed in my hands. As many of you know, the last update reduced the range bonus granted to the UR by its exotic perk. Personally, I believe this was a controversial move, as its range is one of the things that make it unique. Instead, if the UR actually became a problem, here is what I would've done to it to make it balanced but still fun to use: * Impact would be reduced so that a single shot is enough to remove a guardian's shield, another is required to finish them off. * The ADS precision damage bonus applied by the exotic perk would've been increased to allow for 1 shot kills in PVP. * Rate of Fire would be modified so that 2 shots can be let off in just over the time it takes for TLW to let off three. This way, in order to get 1 shot kills, players would have to use the UR in the way it was intended to be used. If they were to shoot someone either in the body or without ADSing, they'd need 2 shots to kill them, thus bringing the weapon slightly more in line with other primaries. Reducing the magazine size to 1 (no joke, somebody suggested this) or changing the slot would've been too far. I believe the changes I've suggested would put the UR in the place it deserves to be as an exotic: Amazing in the right hands, above average in everyone else's.

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  • I like your changes. I personally think if the did half of their nerf, it would have been good as well. By this, I mean leave the range alone, but change the rate of fire and impact. This would mean it is in an underused category, but it would be the only shotgun of that category to have range. Since they just buffed that category, it would give people a chance to try it, and maybe Bungie would start seeing other shotguns finally used. I think the final thing to do would be to increase the range of the faster shotguns, so that the one bangers aren't the obvious choice. This would give them their weapon diversity amongst shotguns that they can never get, would allow them to nerf UR, a gun that never before was considered needing a nerf until they nerfed everything else into the ground, and would allow the UR to still feel exotic, and maybe even see more pve play.

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