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I would like to see weapons and armor go forward but allow us to earn the ability to power them up if we chose. For sub-classes make it into a true Talent Tree where we can pick a certain number of options. But balance it in such a way that it isn't uber powerful. The artifact system we are getting in ROI is kind of what I mean as you can choose to give up some things but get others. I just like the idea of really making my Hunter different from others and not saying well today I will play as this subclass.
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