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Edited by SlothxC93: 9/1/2016 9:47:02 PM
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There are too many downsides to sbmm. If I'm better or worse than someone that's that but out of everything that needs to be prioritised it should be matchmaking times and latency of matches. Just went back on titanfall last week as I had ea access and there were 800 people playing attrition (team deathmatch) in my region; I was loaded into a game instantly (10 second loading screen) and everyone had green bar connection. That's what matchmaking should be like. Im pretty sure destiny has more than 800 players in my region so no one can blame a dwindling player base, our situation is by design.
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