Still arguing for SBMM?
I'll say it over and over and over again:
There's no point to have SBMM in a casual game without leagues, a ladder system and different rewards based on your tier.
Let's not even talk about the broken balancing, 30 FPS, no dedicated servers and the inherent lag SBMM produces.
You also forgot the SBMM carry situation, in which you have to carry 5 idiots with a 0.2 KD, while all of the enemies average a 1.5.
Just because you are considered as being able to play a 1vs6 by the SBMM.
I'm a huge fan of strict SBMM in Halo, not so much of the Overwatch one (what's the point of being a top 300 player if I have to play placement matches with noobs? Same carry situation as in Destiny. You'll never win those matches).
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