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Destiny

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Edited by PoundLovesYou: 8/31/2016 1:27:28 PM
242

A bad PvPer's experience/take on SBMM - the built in system meant to help players like me...

[i]UPDATE: I just want to thank everyone for contributing to this conversation and for sharing their own experiences and knowledge. I have learned a ton already, and am glad that our community can have constructive, open conversations like this. I just want to say that I am doing my best to keep up with replies; however, I am in very poor health and it is very hard to maintain the pace that this conversation has. Please know that I will read everything as quickly as I can, but I encourage all of you to continue sharing and offering input actively, as it is truly a great thing for us to come together and talk about the game we love and dedicate much of our time and energy to. Thank you all.[/i] I don't really know why I am posting this, but after three games today with a k/d of below 0.30, I have lost all shame and dignity. A lot of people think that SBMM (skill-based matchmaking) only hurts the most talented players, as it pits them against other very skilled players, making every match a chore and ultra "sweaty." BUT... I am a lower-skilled PvP player, and I have come to realize that SBMM is really hurting my Destiny experience as well. The thing is, my best friends are all quite skilled in the Crucible, so, it hit me today in a bout of loneliness that I was avoiding my friends, because: If I play with a group of my friends, their great stats are a major matchmaking factor used when finding opponents for us to play against. That said, playing with my very best friends ultimately means a few things: I will get destroyed. (And) We are likely to lose when I go 2 and 15 and single-handedly cost my team of friends the game. So, as a result, i have been avoiding doing my favorite thing--playing Destiny PvP--with my very closest friends, which SUCKS. This is hopefully a little food for thought for those in support of SBMM to unsuccessfully make playing crucible as a lesser-skilled player more enjoyable (i.e. easier). Sorry for the lengthiness.

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  • Edited by iDovahBear: 8/31/2016 5:52:07 PM
    As a talented player with slightly more talented friends, even I start to feel this way during Trials. This matchmaking either undoes itself through excessive lag or simply feeling too sweaty. But what I hate the most are the matches that are a stalemate. Either team manages to take the lead back aggressively. In these games I find player participation bounces frequently and I lose a sense of contribution. Like I did poorly but we still won, but I could do three times as good or even worse and still have the match be a near stalemate. The algorithm is way too hard-handed. The game is way too methodical in how it tries to enforce a 50/50 win rate with 'balanced' teams. It's starting to feel as though when I'm doing the best I've done in awhile, I still feel damn horrible at the game. So when I actually perform terribly, it just makes the experience that much worse. I prefer a more lax matchmaking where the game isn't trying to stick to some self-righteous virtue, but rather just tries to put together the most convenient match-up and let people compete. The other part that has me annoyed is, our Destiny Tracker stats start to mean less when the system is literally designed around manipulating those stats. It's just kind of frustrating to see them fudge with something of a competitive gaming vice; our statistics. The other thing I don't like is the fact that matches would go by quicker if sometimes the teams were a little lopsided. I don't like every match coming down to the wire. And it just makes me believe that this whole 'Good Guy Bungo' scheme was just to try and make games last longer on average. #SpinMetalHat

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