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Destiny

Discuss all things Destiny.
Edited by SkinlessGorgon: 8/26/2016 6:37:10 PM
333

SGA : Avoiding lag and optimising your router for online gaming

Hi Everybody EDIT: Thanks for the likes dudes. Wow My 1st front page :) [spoiler]Hi Dr Skinless :)[/spoiler] This will be a long post, but hopefully worthwhile to most of you that think Plug & Play actually works. [quote]This will not cover any specific router or setup, only give you information on the best options, specifics are covered by the instruction manual of your router[/quote] I've been in this community since the Beta and I have over 15 years experience in networks and IT Systems, and lately people seem to be having more and more problems getting setup for playing online games. Most of you will say that I'm drunk, and you might be right, others will say that Bungie needs to fix their shit, and others out there are mystified as to why they are banned from trials. Lets get started. First, Destiny's PvP mode is based on a Peer-to-Peer host model. This means that when you start a PvP match, Bungie looks for other players right? Its also determining the host for a match. The host connects to the Bungie Servers, everyone else connects to the host. So its probably 90% not your connection or Bungie servers. PvP in Destiny means that you need to play against other peoples bad network setups. Secondly the speed of your network connection doesn't really translate to how good an experience you will have. Destiny uses about 0.8Mbps upload from your console to the host. It can be slightly higher if your host, maybe about 1.2-1.5Mb/s. So your 300GB download over fiber does dick all to help you. How can you fix it? Well for a start you know how Xbox One and PS4 have Wireless built-in to the consoles? Yes? Well here is a pro tip, [b]DON'T USE WIFI FOR ONLINE GAMING. EVER[/b] Always hard wire your console to your router using Ethernet cable. Ethernet is a pretty robust protocol, to the point where it can continue to function even if either your network cable or the cable plug or even the port on your router is damaged. I’ve had instances where a network cable was plugged in but not fully seated in the switch port. The system was online, but it was very slow and was seeing occasional packet loss. Sure enough, when I checked the cable I heard the little noise you hear when the little key/lock on the cable engages. Once the cable was securely connected everything worked perfectly. If you can't directly Hard wire your console to your router then there are other solutions like Power-line Adapters. [url]https://www.amazon.co.uk/TP-LINK-TL-PA511KIT-Gigabit-Powerline-Adapter/dp/B005FVOKM8[/url] These come in various forms but connect Ethernet cables over your house power grid. Clever, eh? Try to not let your little brother download a ton of porn while your playing Destiny. Also streaming audio and video eats bandwidth. A typical HD VoD stream can eat anywhere between 5 and 20 Mbps download and for low bandwidth connections this will use upload speed at the same time. Also try not to stream your gameplay either if your on. Its great to have people watching you and all, but its kind of like Netflix in reverse if your streaming at high quality. i think Twitch is about 3-3.5Mps, so if like me you have a 5Mbps upload then that's going to get saturated very quickly. If either upload or download gets maxed out then it will cause lag in the router. Yes I'm getting to it! That was only the start dudes, strap in for the long haul. Make sure your Router has the most up-to-date firmware installed. Always. Your router has the ability to dish out IP addresses automatically called DHCP. That's great and all, but your console needs a fixed IP address. The automatic one can change and this can cause problems for online games. Your router may have an option to set a Reservation, this will save you some work here. If it doesn't set your IP address on your console outside of the range of addresses your router can dish out. eg if your router can give out 192.168.1.1 to 192.168.1.50, give your console 192.168.1.51. Now you have a choice here. Use QoS, DMZ, port forward or uPnP. That's great but what does that mean? QoS is a way for modern routers to manage bandwidth through a technique called Quality of Service. If you're lucky, you'll be able to adjust QoS via the router software simply by selecting a category (such as voice, applications, or gaming) and assigning it a priority (such as highest or normal). This method is by far the least painful method of optimization. On my router I need to do it by MAC address. If you can also set the maximum upload speed to be 98% of the maximum. If your ISP says its 5Mpbs, then set it at 4.8. If you don't know go to [url]speedtest.net[/url] and find out. This will stop your upstream saturating and causing lag elsewhere on your network. Put your console in a DMZ if your router supports it. This is just another way to direct network traffic to your device involves putting it in the DMZ. No, it doesn't ship to North Korea--it simply moves your device from behind the firewall and out in the open, where it can receive all traffic without interference from the router. This arrangement typically gives the device your broadband IP address--with all the vulnerability that entails. Such vulnerability is why each router has its own firewall. The DMZ is usually reserved for a server or a PC that you'll use for gaming or for serving Websites. Since a console is a sealed black box, its OK to put this into a DMZ. For PC's or servers this would be a last resort option. If your router doesn't support DMZ, then you have to either port forward or use uPnP. Port forwarding sends all traffic traveling through a specific port or ports to a specific device. This technique lowers the lag at the router and lets the destination device handle the processing. Keep in mind that a forwarded port then becomes unavailable to other devices. Generally, you specify the port number, the protocol (TCP, UDP, or both), and then either the IP address or the the MAC address of the device. Keep in mind that port forwarding doesn't support QoS and that's where the magic happens. Port Forwarding is a pain in the arse, and I'm not going to explain it. More info can be found here [url]http://portforward.com/help/destiny/[/url] If you use more than one console on the same network, you can't use port forwarding (thank Jeebus!!!), you will need to use uPnP instead. Mainly it does the same job as port forwarding, but it can send the same port to multiple devices, automatically. I can hear some of saying " my router only supports port forwarding and is 10 years old", and some of you say " My ISP only supplied a modem that doesn't do any of those things" well maybe its time you get yourself a new shiny router. If you need to you can connect a router to your existing router by disabling any WiFi , putting the new router in a DMZ or forwarding all ports to the new router, then connecting the ethernet cable from port 1 on the the old router to the ISP/internet port on the new router. Then all your connections go through the new router. Some of you are saying " Hey Gorgon, why are you a dick?" , but most of you probably will be like "All the tips are really good, but I got other people using laptops off this connection. I cant kick them off cause they pay all the bills. Can I do something about them?" The answer is Yes. Yes you can if your router supports WMM or WME. If you QoS the upstream(upload), WMM is QoS for wireless devices on the downstream(download) Wireless Multimedia Extensions and Wi-Fi MultiMedia are two names for the same 802.11e wireless QoS service. By all means, enable WME or WMM if your router supports it. The setting will help with streaming applications such as voice and video on a PC or a mobile phone. You can even take this one step further if your router, and your devices, supports Dual Band Wifi. Concurrent wireless allows you to perform ad-hoc QoS by splitting traffic between the two networks. For instance, you could name your 2.4GHz wireless network "GeneralPornDL" and your 5GHz wireless network "Netflix/Facetime." Have users connect to the 2.4GHz network for surfing or general network chores, and to 5GHz for Skype or to watch HD video. "I thought you said this would bust my lag", well nothing can do that, but if you follow the above advise then you can seriously reduce your lag, and improve the quality of your network. There will always be lag, but its how you minimise it that counts ;) Skinless Out !!! TL:DR 1. never use wifi, always use ethernet. Use Powerline adapters if necessary. Check your cables are not bust! 2. Fixed IP for your console 3. Qos the upstream, or DMZ, or port forward (ewww) 4. set max upload on QoS as 98% 5. Enable WMM for downstream WiFi devices (you can adhoc QoS by using the dual band WiFi channels) 6. Maybe, enjoy a much less laggy PvP experience in Destiny [spoiler]This stuff gets my dork part tingling :p[/spoiler]

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  • Bump

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    • Bump

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      • Thank you for putting this in such an easy to read and digest format! I made some changes and immediately noticed an improvement.

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      • Thank you!

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      • commenting for later

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      • How about Bungie fixes their damn Matchmaking and netcode first? I don't have any lag in other shooters like Call of Duty, Battlefield or even the goddamn Titanfall 2 beta only Destiny has been a lagfest since Y2 when 2.0 came.

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        • Noticed an increase in lag related events since upgrading my internet to 300/50mbps. Could an increase in speeds cause an increase in Crucible lag in and of it self?

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          • Edited by KAISER GRIZZ: 8/28/2016 7:02:56 AM
            Vg

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          • Bump, read for later and try it out never heard of port forwarding

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          • Bump for future reference.

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          • Good info

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          • This was very entertaining to read 😇 thank you sir, do you have a YouTube channel with more of these stuff ? Or a website? Blog? Anything would work 🤗

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          • Is 30 down, 12 up and 30ms ping good? I really never see lag, only on very rare occasions and have never gotten messages of me lagging

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            • Would be nice for red barrers to not be able to connect to games or be disconnected if they begin red barring during a game

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            • [spoiler]Made You Look[/spoiler]

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            • It's good and all when you don't know this. But I do and still people lag switching every time and they lol all the time. If only bungie have it when anyone hits that red bar they get kicked out. My friends don't mind to be kicked out if they are red. But as lag switchers they love to cheat to will iron banner to ToO. I find more and more lag switchers because they know bungie is not going to kick them out. Also it make it that harder to get to the lighthouse to see all the cool things it has. Lag Switchers I'd the lighthouse more then people who just like to play it fair. But lag switcher like to win and that is their way to do it. Cheat to win. And bungie let this happen and they never will stop it only if they stop the madness of the lag switch.

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              • I understand all that but, there are heck of a lot of people on here that deliberately lag everyday among other things to cheat there way through it. Trials, elimination , you name it they cheating in it.

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                Good luck with that guy

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              • <o>_<o>

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              • Thanks. Just recently wired my ps 4 to the box and have noticed a significant improvement. The rest was all Greek to me, lol. My younger brother will do it for me. He's the tech geek in the family.

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                • Couple of pointS: DHCP Really? Really? Please explain how, once you have a (good) lease, there is some impact? (DISCLAIMER: I use either fixed IPs or reserve addresses based on MACs, but that's a personal preference of mine for various reasons -- NONE of which have anything to do with somehow communication getting messed up magically.) WiFi Needs to be mentioned a few thing: 1) You (most likely for all the following statements) have a cell phone (or four if a family). You have tablets. You have an AppleTV/Roku/fire/whatever. You have a smart TV. You have Hue light bulbs. You have a security cam/front door cam/baby cam. You have a smart fridge. You have IoT toys. Etc. etc. People have a lot more devices on their LAN than they think. That's all potential competition. 2) WiFi is in *UNLICENSED" spectrum. There is a lot of pollution in unlicensed spectrum. Few sub-points here: a) non-wifi communication. (Cordless phones aren't really a thing anymore, and most baby monitors are wifi now, but still potentially legacy device that are easy to forget about.) b) non-communication pollution (devices that produce noise unintentionally in the spectrum) c) Neighbors. You most likely have them. And they have all the devices that you do, if not more. If you live in suburbs, bad enough. If you live in, say an apartment building in San Fransisco, good luck getting a good signal more than 3 feet from your AP. [spoiler]Yeah, wireless has gotten much better at addressing these issues. But still not 100%. Plus *shudder*, some people still running 802.11b hardware...[/spoiler]

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                  • Looking for people to send distibing pictures to psn- hero-up-lol

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                  • I have grande wifi in Texas, the last time I had it wired. The pizza guy knocked on the door I tripped over the cord, and my Xbox flew out the door and hit the pizza guy. :/ That's why I go wireless my Xbox stays in the house. :0 I lost Skyrim that day it was my only disc back in the day. :[

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                  • Thank you for the TPLink tip. I might try that.

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                    • One more thing to add, Routers with Bandwidth limiting features can save your PVP! Couldn't play PVP due to heavy red-barring and far too much delay all the time. Replaced our higher end Links yang WRT-1900AC with an ASUS RT-3200AC with bandwidth limiting features. In the end my issues was my youngest daughter's gaming laptop would goggles every ounce of bandwidth it could grab. Put her laptop on a 2Mbps limit and our TV that streams Netflix at 4Mbps. Can actually play with Green bar 80% of the time now. :) Also these newer multi-family routers are pretty quick! Tests shows only a 1ms response change value wired. :)

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                      • The thing is everyone have to do it! Some people just don't give a -blam!-!

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