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8/5/2016 12:02:59 AM
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Idk man it incentivized going back for any gear you didn't get before from raids and kept you from deleting vanilla gear. It simplified something that was too grindy, but if you liked ascendant energy grinding and spending a half hour getting thirty spinmetal for one upgrade node more justice to you lmfao
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  • What are u talking about a lot of weapons were worth the grind like suros ,vex,ldr,longbow,77 wizard, pocket infinity,zombie apocalypse, voc,fatebringer,gally,icebreaker,black hammer,hunger of crota, the comedian,for the people,shadow price,three little words ,and many more that were as popular but we're as effective like three little words which was like two shot headshot shot. A lot of guns were worth the effort and what made it fun using them earning them and putting the effort and wait. Now everything is given to u by quest and barely any effort at all

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  • ?? No no, I'm saying HoW simplified the weapon upgrade system with the things it provided and made infusion with etheric light a possibility. The grind for the guns and gear was only more worth it because you could grab them and level up to 365, making them relevant. What was grindy was grabbing the raw materials for everything for upwards of a half hour.

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  • What are u talking about u couldn't even earn some of those backs making it even more annoying because a lot people already deleted their old weapons and could only get the exotics and raid weapons back not the weapons that the vendors sold cause they changed it because of the vault space. And it was as diverse because trials brought a but of competitiveness causing only thorn,tlw, felwinter , the matador , and truth to be the only gums u see. Then it was just pulse rifles which pretty much went down hill from their because since everything was already handed to them the game just created less diversity because of the introduction of rerolling causing everyweapon to became useless. The only thing u saw was just the full on meta. Then exotics didn't feel special at all because everyone already had all the quests. Pvp may have been it's peak but since trials kinda ruined it making pvp less fun at the same time causing more nerfs to certain weapons because of how overused they were not how overpowered the weapons were. Going into a downward spiral not only ruining pve because of pvp.

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  • HoW was the last hurrah of Y1, letting people upgrade whatever gear they wanted to the highest level. Regardless if they held onto old vanilla Destiny stuff, they could go and upgrade whatever legendary or exotic gear they had. There were no restrictions. If you really think HoW was garbage, that's fine, you're entitled to feel that way and I'm glad you shared your thoughts. But HoW, for me, was my open ticket into the raids, grabbing exotic gear, and truly getting involved with the game and it's community.

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  • U little talked about the only thing that made how bearable liked it said how wasn't wasn't even the best even the dark below was better.

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  • I don't see anyone really complaining about the guns because they were worth the grind like gally ,vex,voc,suros,black spindle,hunger of crota,fatebringer, shadow price,ldr,longbow,77 wizard,and many and these were the weapons that came in my head including my favorite three little words or bad seed down which already was a three shot headshot when pulse rifles were bad. Most of vanilla and even the dark below weapons were worth the grind because they were amazing compared to how and year 2 which became boring and would've been the worst dlcs if they didn't bring back old weapons and gear back from the past

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