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originally posted in: Exotic Ideas
7/4/2016 10:31:03 AM
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Oh, I probably put them there without thinking. Whoopsie.
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  • Ya, no problem. I have an interesting weapon perk(exotic of course) if you want to hear it

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  • Sure, I'd be happy to.

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  • Edited by ShadowDealer 69: 7/4/2016 10:45:47 AM
    From what i know this idea is completly original(havmt been on the forums much to many failures of evolution) Exotic Handcannon- The Summoner Its one of the insanely low RoF archetypes(i.e. Ill Will) with a high range, stability, and reload. Has 7 rounds in the magazine -Barrels(dont really matter whatever bungie makes them if the guns ever added) -Perk 1-Lost in the Light- Precision kills cause the target to explode, any enemies killed by the explosion also explode, chains a max 3 times -Mid Tier-Field Scout -Hand Loaded -Perfect Balance -Exotic Perk- The Summoner-Getting a kill with this weapon using only precision hits has a small chance to ressurect the defeated enemy to fight by side until death(doesnt work on majors or ultras) -Built in Perk(s)-(these perks are like "No Backpack" from Icebreaker)-Double Dip-Rapidly Killing 2 enemies with 2 bullets each adds 5 rounds to the magazine. Darkness Infused- In Darkness zones this weapon deals x% more damage(just enough to 1 shot critical cabal legionarries). Power Glide- Rapidly 7 enemies with precision kills in less than 11 seconds will refill the magazine from your reserves and picks up all ammo packets on the ground

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  • That is a beastly hand cannon. I really like that it converts enemies to fight for you, and you actually have to work for it's effects.

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  • Ya and to balance it(keep it from OP) it would have a very long amd very defficult quest line you must follow

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