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originally posted in: Straight up, RIP strikers
6/29/2016 6:05:07 PM
1
how do you not one shot them with shoulder charge? how is that even possible? I mean, I'm thinking here because unless every single person you shoulder charge is a striker titan running unstoppable, then it should one hit everyone. and still, with unstoppable striker titans, you can nearly always melee right afterwards before they can get a second melee in, especially if you're running rain blows on your guantlets. I don't understand how it would matter?
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  • Yeah, there's such a thing as max armor Titans and Warlocks running around. Crazy, I know. Another crazy thing is that people actually shoot you when you try shoulder charging them! If your shoulder charge doesn't kill them, they can keep shooting you! Crazy how people do that.

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  • yes but warlocks can no longer survive it in anyway other than supering, and titans running an unstoppable build are far and few between. also, You are failing at shoulder charge already if you are letting people shoot at you. you need to flank, get your team to distract them, run infusion. trust me, you will do a lot better with it. and if you still have troubles with people surviving shoulder charge, just switch to peregrine greaves and jump before you hit anyone with it. if you time it right, aerial charge can deal up to 2600 dmg! (compared to the normal 200 of shoulder charge itself).

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  • Ram locks still exist. And I'm definitely running into more Unstoppable Titans than you are. Additionally, we must be facing completely different tiers of people. I can't tell you how many times I've flanked just for them to turn and shotgun blast me when I'm 1 foot away.

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  • huh. I still say try to use peregrine greaves, and use lift to do the jump. you can really throw some people off by doing that. just see if it helps eh?

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  • I never had luck with the Greaves. Whenever I'd try to use them, me being airborne always made me miss their hit box. So I just went with the Skullfort.

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  • I suggest the greaves. You have to learn a new timing pattern, but you get it down pretty quick. charge the charge Jump with lift smash their ram-toting skull in!

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